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Thread: [Mod] Malice in Wonderland (1.0)

  1. #21

    Re: Textures in my next mod

    Quote Originally Posted by overneathe View Post
    then i guess u have nofn against an altar with ur name on it? :P
    Sorry, hmm i don't think i got your point, but i am looking for a texture with the word altar in it, if thats what you mean?

    Edit : LOL i just got it hahaha damn man, somedays it takes me hours to get something that obvious, i didn't understaind "nufn" till now hehe.

    Ok litle update, i made another set (didn't find the textures to finish the sickle room yet), for the third (and last) map of the litle mod. I'm not sure about it because its kind of experimental, i played alot with the bump texture to try and make it shine like metal.
    I tried to make a futuristic theme (hmm yeah, kind of sci-fi theme), but i was not realy satisfied yet, and i didn't know how to improve it.



    So i said to myself, why not try it in green? that's when it stuck me, the last map will be the Alien nightmare! Alien anyone?



    Let me know what you think of this set.

    And i will be releasing the mod in a couple days.
    -MaDMaN

  2. #22
    Senior Member
    Join Date
    Aug 2006
    Posts
    117

    Re: Textures in my next mod

    wow, u've used pretty big textures for the walls, it looks very nice
    well, not sure if aliens have the same iron texture for floors but... details :]
    :whistle:

  3. #23

    Re: Textures in my next mod

    Ok, another update, this time Overneathe and me redid the alien set texture, and we think its way better and much more fiting the idea, let us know what you think of these screenies!

    -MaDMaN

  4. #24
    Senior Member
    Join Date
    Aug 2006
    Posts
    117

    Re: Textures in my next mod

    tomorrow, the humanoid ship set!
    :whistle:

  5. #25
    Senior Member
    Join Date
    Aug 2006
    Posts
    4,698

    Re: Textures in my next mod

    Quote Originally Posted by MaDMaN View Post
    Ok, another update, this time Overneathe and me redid the alien set texture, and we think its way better and much more fiting the idea, let us know what you think of these screenies!

    [IMG]pics[/IMG]
    is there no .bmp file to add some depth to the walls?

    looks good otherwise.

  6. #26

    Re: Textures in my next mod

    Looks great, I like the redone Talos best so far.

    Looking at the first green set I can't help thinking : 'there is no spoon'

    Keep up the amazing work

    rgz,
    TDR
    The gods envy us. They envy us because we are mortal.
    Because any moment might be our last.
    Everything's more beautiful because we're doomed.


    confident.cocky.lazy.dead

  7. #27

    Re: Textures in my next mod

    Here are some screenshots of the factory map, i made 2 new decoration elements (the metalic bars that runs along the paltform, they don't block the way thou, i had to remove the features i textured because the pathing was not working correctly) and i finished the robots for that map :P

    -MaDMaN

  8. #28

    Re: Textures in my next mod

    Ok, another update, the last set is almost finished, it will be a cyborg-android theme with my attempt at making a cyborg-android, here is a screen



    PS: My maps for the malice mod are almost ready, i just wish others made some small maps too, to add to it, its in a post by pinkfrog.
    -MaDMaN

  9. #29

    Re: Textures in my next mod

    MaDMaN,, thats crazy bro,, looks like alot of work,, very NICE job..
    never to old to game:rockon:

    Boss Valley v2
    http://titanquestvault.ign.com/View....p.Detail&id=32

  10. #30

    Re: Textures in my next mod

    Thanks formace!
    -MaDMaN

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