I'm a new Titan Quest player, and having followed Irma2's amazing Bone Charmer guide, I'm feeling the itch for a new character. But that's the catch; I'm worried that I may have shot myself in the foot by starting off with such a powerhouse class. I'm worried that a Dreamkiller would end up feeling anemic and slow in comparison.
It seems to me that Fan of Knives is primarily a way to spread Mandrake, rather than a damaging skill (I know that I'm going to miss my lovely Bone Charmer buffs to piercing damage!). With Distort Reality looking like the only great AoE attack available to me, will the game just become a slow grind, Lethal Striking one enemy at a time?
Fan of Knives, Flash Powder, auras, crowd control, AND a weird pet? Dreamkillers sound like an absolute blast to play. So much of the info that I've found on the forums is old and possibly out-of-date, so I was wondering if anyone could give me their thoughts on the matter.
Possible Attribute allocations were also giving me fits; I know that a spear user should go Strength and Dexterity, but without Intelligence, all of those fancy Dream abilities won't pack enough "oomph". Would a 1:1 Strength: Dexterity spread work if I then add in my bonus points to Intelligence, or would a 2:2:1 Str: Dex:Int spread be more sensible?
I have no experience at all with these two masteries, but after just looking them over in Titancalc, it seems that it would be more efficient to start off in Dream, because all of the Rogue goodies are at the top of the tree. That, and ranged combat seems so much easier for a starter character with few skills and less gear. But would a quick rush up the rogue tree be more effective?
In any case, I'm looking forward to hearing from you all, and thank you for your time.