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Traveler
Better than Diablo III?
Hi ladies and gentlemen,
I got DIII last week, played the crap out of it and now have uninstalled it....too many broken things with the game although some of it is done very well.
How does TQ compare? I'm looking for a game where I can farm gear and do "boss runs"....where there's a good "atmosphere" and flexibility with builds.
Can some of you help give some thoughts? Also regarding modding....what would you recommend?
Thanks
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Traveler
Welcome, as a newcomer myself, i highly endorse this game. One of the Mods you need is the fanpatch. another program you need if your going to do a lot of farming is TQVault. With it you have unlimited storage.
Good Luck
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Priest
While some things could be done better (like skill activation from keyboard without targeting), I really like this game.
If you're into lore - it has a nice depiction of real-world mythologies, most monsters are taken from ancient legends.
If you like collecting gear - it has tons of items, both with fixed stats (Epic and Legendary), and with varying (Rare and Monster Infriquent).
If you like doing different builds for your characters - it has tons of possibilities, both mainstream can-go-wrong builds and tricky ones.
Fanpatch is really recommended.
When you think you've seen everything in normal game, then you can try different mastery builds that change old or adds totally new skills, change class balance, add new items and so on. Check the mod section on this forum.
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Telkine
I've never managed to play Diablo (couldn't get D2 to install properly), but TQIT is great fun. There are so many different classes you can make up I find it difficult to get bored with it and I've been playing continuously since 2008. It's pretty easy to do most boss runs and farming it that's your thing and there's plenty of info here on where to farm for what.
As per Vinmar's remarks, definitely install the bugfix fanpatch if you get TQIT (doesn't work with TQ only) and the TQVault. With this program, which works outside the game, you can create vaults with different names to store all the loot you'll collect. I'd also recommend installing TQDefiler (Tools section) for its RNG and Slow Cast fixes. And TQCollector is a great little program that shows you all the great stuff you can farm for in the game.
Also, if you haven't heard about it already, a new game called Grim Dawn will be coming out next year hopefully. It's being made by some of the people involved in making TQ and is its spiritual successor. They've just been successful as a Kickstarter project. The website is www.grimdawn.com and there are screenshots and videos to view. What they've produced so far is looking really, really good.
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Traveler
Thanks for the replies - couple more questions -
If I install the fanpatch and the vault addon will that stop some of the custom mods from working?
Also I've heard people say that TQ's areas themselves are boring...not much variety just oodles of grasslands?
Thirdly would you recommend starting with any mods or giving the vanilla game a play first?
What is considered the best mod?
Thanks again!
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Priest
You will still be able to play custom mods with these.
I personally don't find them boring, I find the different areas interesting, gives a good idea of how the buildings and land were in the different regions.
I say give vanilla TQIT a try, get a feel for the game, get some experience. you can still play other mods later.
I don't know about the best mods, the only ods i've played were difficulty mods, like xmax, m4ssboss3s-mod and the uber mod. I think you should check out the mod section, others with experience with the other mods might be more helpful.
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Telkine
I don't think any of the mods are affected by the Vault or the fanpatch, but if they are they should say so in the first part of the thread I would think. As far as I know most, if not all, have been designed with the fanpatch in mind.
Well, I suppose they are divided into various sections. Greece is mostly grasslands, Egypt not surprisingly is mostly rocks and desert while China has a mix of grass and forests and Hades has a mix of areas, some entirely new. But they are broken up with caves and tombs to explore, there are beaches and rivers and so many enemies to fight that I don't find the areas themselves boring.
I would say play the game a few times with different characters so you can understand how the game works and what things you need to watch out for. Some things are easier for melee characters to deal with, others are better for ranged attacks by casters or hunting based characters. Things also get more difficult through the 3 different levels and between Acts. Acts 3 and 4 in Normal are some of the hardest in the game, your character isn't fully developed yet so tackling the increased difficulty in these Acts can be a real challenge if the build isn't that good. After that, if you want to try out some mods then you'll have a better understanding of what you might be getting into.
I haven't yet played any mods as I'm still having so much fun with the main game, but if you like to ramp things up a bit Xmax increases the number of foes generated. And if/when I get round to trying a mod Lilith is the one I've been looking at. It's an entirely new game with completely new areas and monsters I believe.
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Traveler
Sorry one more question - is there mod that allows me to change character builds in a saved character? (in case I fekk it all up build wise and have to start again?)
Thanks!
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Priest
You can use the defiler, that's a different program, you can find it in the tools section I think. Use it for the rng fix and the cast fix also.
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Olympian God
For me, the masteries concept of TQ:IT completely blew DII and its adherents out of the water. DII gives you seven playable classes, TQ:IT gives 36. So not much of a contest really.
I don't see how people can say that TQ:IT features boring landscapes. TQ is based on DII and has almost the same variation of landscapes - grasslands in Act I, deserts in Act II, jungles in Act III and the underworld in the final Act. The similarities go right down to Act II ending in a series of desert tombs, only one of which houses the Act boss. That is how similar the games are. If TQ's landscapes are boring, then surely DII's must have been as well?
I have no interest in DIII as I don't play online-only games and I don't really like the direction Blizzard has taken. So I'll stick with TQ and, if it has a genuine single player option without having to go online or pay subs, Grim Dawn too.
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