A few of potentially stupid questions from a beginner modder (and please note that I'm writing things from my memory, I don't have access to my main computer now, so there might be some errors in the folder paths or such):
1.) I'm making my first simple mod. The first test version includes only an empty map and two imported database records (monster pool .dbr files). When I build the mod in Art Manager, the *modname*.arz database archive is built into "...My Games\Titan Quest Immortal Throne\custommods\*modname*\database" folder as it should be, but in addition to the .arz file, the .dbr files used in the mod are copied to separate folders according to their path in the mod's database (resources...). The .dbr files are already inside the *modname*.arz file, so why does Art Manager copy the .dbr files to the folder separately? Am I doing something wrong or is that normal?
And, can I safely delete those "extra" copies of the .dbr files (because the .dbr files already are inside the .arz file)?
2.) This one has been asked a lot of times, but I just want to confirm something. It's about the "mod that bounces you back to the main character selection screen, so that you can use your regular TQIT characters with (such as xmax etc.)" thing. I've undersetood that all that this method requires is to create an empty map, as in create a new world but don't add or change anything in it, and then save it (please correct me if I'm wrong with this).
That "bounce back method"/using an empty map seems to work just fine, but it has such temporary workaround feeling to it. Is that really the only easy and effective way to create a mod which you can play through the "Play Custom Quest" menu with your regular TQIT characters?
3.) In Art Manager, there is (iirc) Build menu and there is Build (F7) button. Then there's another menu (can't remember which), where is another "Build" button (no F7 keyboard shortcut shown for it). What's the difference between these two Build buttons? Is the Build->Build(F7) button always enough, or is there some situation where I would need the other Build button inside the other menu?
Thanks in advance for any possible replies. And my apologies, I should have put the question in http://www.titanquest.net/tq-forum/t...hey-up-to-date as the 4th question in this thread, it would have fit the thread topic quite well.