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Thread: Best Pair With Nature

  1. #1
    Citizen ghost4hell's Avatar
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    Dec 2011
    Location
    Sisak,Croatia
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    37

    Best Pair With Nature

    Hi everyone, I'm currently playing as a lvl 26 pure Nature guy using wolves and that pixie( forgot the name ). Anyway i saw that the mastermind is moved to that little forest girl as a last skill in the mastery... too bad i guess. Just wanted to know wtf am I gonna do later when the second mastery has to be chosen?? What do you guys think of Stoorm? I've never been interested in it but in UL it got severely boosted. Earth is great too but CD got nerfed in tanking cause of his little sport ( throwing big fiery chunks of earth pulled beaneath him). Often he can't make it to the frontline to help the wolves so they get chewed up. The thing is i like that skill cause of the effect but that will get me into position of non-stop resummoning which i hate...alot. Spirit is bad, really bad( i'm a no-ternion player cause it's just plain stupid or OP). Hate the skellies ( fragile)...
    So Storm or Earth or something else? Preffered style of combat: melee
    Thx guys in advance, you're the best :*
    Completed builds: Danton-lvl 62 Conqurer ; Tiger-lvl 66 Haruspex ; Jasmin-lvl 63 Oracle ; Pandora-lvl 59 Spellbreaker ; Akkara-lvl 61 Warden ; Wolf-lvl 59 Ritualist
    Still playing: Danna-lvl 45 Brigand ; Haringoth-lvl 52 Harbinger

  2. #2
    if you've specced in STR i'd say go warfare, Wolves + battlestandard = dead everything, Warhorn to keep your pets Alive and once you've got some - recharge you've got ancestral warriors joining in the fun.

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