Hi,
Starting out on the paths mod finally. Firstly, I woud like to extend my heartiest compliments to the mod-makerand thanks to all those who worked to get the mod up and running
. Got a few other projects in vanilla TQIT and masteries and even the lilith mod, but those certainly have to wait now, as I just need to play the s**t out this class mod.
Started a toon with Venefici+Tartarus (lvl 17ish now i guess) and he's a real pretty play toy, with nice offense and decent survivability. Using mainly the Venefici spells as of now...deliberation needed which choices to make for Tartarus. But that's another story (for another thread at least ...hehe!!)
But keeping to the subject at hand, I started a Vasal - Khloros + Mind. He's lvl 20 and offense isnt a problem right now.
I started out with Khloros. maxed Cloak of Hades, putting points into Venom Spray, Poison Affinity for extra poison and venom damage and one point in Deathchill for slowness. I got a few good rare bows (Storm Strike, Turquoise Bow and Telliam's Will) early on to make the going real easy....and monsters would get just one hit.
At lower levels, my crows and locusts would make the monsters trying to mob me go run around confused while I took them down with Venom Spray and my bow.
Next I started climbing the Mind tree. Starting with one point in Mental Strike and then putting points in Center Power and Kyudo really shot my damage dealing abilities with the bow to amazing levels. Attribute points with Empower Mind -Strengthen Body - Quicken Reflexesas well as the inherent attribute bonuses with Mind is a huge plus.
Though the pets, viz, crows and locusts are amazing for crowd control, I have a few personal issues against using them as they make the gameplay look stupid with huge chunks of monsters just stuttering and it wasnt so visually appealing. So next I decided to go for the amazing sword skills available with Khloros and use them. I got using a Fell Blade which gave me +2 to Plague Strike and as a plus I got Scourge Strike as a huge boss-killer with 20% reduction in health. So whenever I got mobbed, I'd switch to sword and shield and plough through huge masses with my Plague Strike.
Also the Stance of Vigil is really awesome and along with Cloak of Hades gives about 70% damage reflected.
The only problem I am facing right now are the undead, which as I figure from the build I have in mind, would be a huge problem. Fact of the matter is the toon'll need other forms of damage than poison and venom, which has to be gear specific. Also the other problems inherent with the build would seem to be that it would never have a fast run speed, which will have problems with kiting.
My immediate concerns are however this - the Fell Blade that I am using is seriously lacking in attack power right now and Plague Strike isnt able to one hit hordes, which can be a s***ty problem. Also the damage from Plague Strike doesnt scale too fast and we'r talking about a lot of points here, so sword and shield might not be a solution right at this point unless I have uber swords dealing good amount of damage. This makes me think that I'll have to fall back on those crows to get the crowd confused while spreading venom to take them down.
Modifications

and
. Got a few other projects in vanilla TQIT and masteries and even the lilith mod, but those certainly have to wait now, as I just need to play the s**t out this class mod.
Reply With Quote




Thanks for your suggestions mate.Will definitely try out the Mind skills when i reach them.
skill) and use to slaughter enemies instead of relying on weaponry and stuff.