No. The reading is a bug. It could say 1,000,000,000%, but in reality it caps at 80% just like primary resistances. So it's just a display bug.
No. The reading is a bug. It could say 1,000,000,000%, but in reality it caps at 80% just like primary resistances. So it's just a display bug.
How to defeat bosses easily:
http://www.titanquest.net/tq-forum/t...-bosses-easily
Think about it: How can you stop more than the full force of a stun? 'Tis impossible
Thanks Jack and Dark, I was always puzzled by those totals greater than 100 percent. I had not heard that the secondary resistances display tab was bugged.
Can you have both 80 percent vitality resist and 80 percent life leech resist at the same time? Would the reading of "160 percent" then be correct?
Also, there are handicaps to primary resistances on Epic and Legendary levels. Are the same handicaps present in the secondary resistances without showing up on the bugged display? If so, I can only say, what a pain in the behind to figure your secondary resistances accurately.
I wonder why they didn't fix this in the fanpatch? Is it some kind of hard-coding error that can't be modded?
Well originally they had penalties for the secondary resistances when you got to epic / legendary. So you needed 180% stun resistance to be capped. They decided to drop that penalty in a patch, maybe that introduced the display bug of going above 80%.
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Thanks. I posted this thread as a squee, but I wound up learning something new about mechanics.