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Thread: Ravages of time no longer working?

  1. #1

    Ravages of time no longer working?

    Ravages of time appeared as a useable skill (buff) before. I would use it and the buff would show up under my character's display.

    I know its an upgrade for Deathchill Aura, but is it not supposed to be a separate buff? I don't seem to be getting the benefits from it anymore.
    Last edited by jukra; 01-22-2012 at 11:15 PM.

  2. #2
    I think that after applying the fan patch you have to activate Ravages seperately, but always "on top" of Deathchill. As far as I know, you cannot activate it on it's own. Or rather, you can but it won't do anything. But I'm not too sure about that - haven't really played around with Spirit toons since I installed the patch.
    "I don't need a nicotine patch, Penny - I smoke cigarettes."

  3. #3
    Ha, I figured it out. I guess you can't use the distance mod with the fanpatch mod. Which really sucks. I really like the isometric zoom. But the rotate mod doesn't seem to mess with anything.

    I guess it comes down to the database.arz files. If only you could combine them? Ha :/

  4. #4
    Quote Originally Posted by jukra View Post
    Ha, I figured it out. I guess you can't use the distance mod with the fanpatch mod. Which really sucks. I really like the isometric zoom. But the rotate mod doesn't seem to mess with anything.

    I guess it comes down to the database.arz files. If only you could combine them? Ha :/
    You could try merging them with ModMerge. I can't guarantee that everything will work correctly, I've had some problems myself.

    Or you could manually build the distance mod changes into the fanpatch database:
    How to build changes into your database - xmax example
    There may be no 'I' in team, but there's a 'ME' if you look hard enough.
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