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Thread: [RELEASE] Diablo 2 Immortal ~ v1.22

  1. #31
    Quote Originally Posted by Violos View Post
    Thanks, appreciated. Especially since I guess by your name that you know a thing or two about the original too.
    Cleglaw's Set was always a good starter set which was under appreciated by many. My main claim to fame in D2 was that I was the first (afaik) to explore the value of the Druid's poison creeper and publish a guide about it (under the forum name of Alram at the A,azon Basin and Dii.net).

    Anyway, I miss the "chance to pass through" on the javelins.
    I noticed that the Firewall skill includes a chance of fear. While I haven't played it in your mod, in D2, the challenge for Firewall users included keeping the mobs in the fire. That would make fear counterproductive. But perhaps in this mod's gameplay it makes a lot of sense.

    Not everyone would get the joke, but making a useless green drop called Isenhart's Case would be cute.

    I need to look around Thebes and see if Atma is there.

    My most effective starting strategy for new toons in D2I has been to pump a lower tier skill that has some AoE. That makes for the fastest leveling and the best survivability early on. And that puts the Barb at a disadvantage. He is really slow going at first and I haven't been able to force myself to play him much.

    I like a lot of the small touches that you put in -- such as those cave guys that use Phantom Strike and using Rogues instead of Maeneads.

  2. #32
    Violos, I noticed in some other post that you were ok with people spreading the word about this mod. I have just taken the liberty of posting threads about the D2I at 2 other forums which are frequented by D2 players, many of whom have also played IT. These are the links to to those threads.

    http://www.theamazonbasin.com/forums...howtopic=20882

    http://www.lurkerlounge.com/forums/thread-13673.html

  3. #33
    Olympian God Violos's Avatar
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    Of course it's ok!
    In fact I'm counting on people who see and like what I've done there to spread the word, rather than going around and advertising it.

    OTOH I can imagine many people would like to play D2I if they only knew about it. Even on this forum, in spite of all the activity here, people seemed to miss it unless checking the mods section.

    So yes, if you know of places where such people might be, go ahead!


    Cleglaw's Set was always a good starter set which was under appreciated by many.
    Actually I remember using the Tooth + Gloves for quite a long time. I think it was on my Frost/Conversion-Bolter (my claim to fame, finding a new viable classic build 7 years into the game) or at least some kind of zealer.

    It is a pity that "x per player level" is not possible on TQ items, thus making sets with weapons really useless. While equations and the variable exist, they are only allowed in very few places.


    making a useless green drop called Isenhart's Case would be cute.
    I try not to go overboard with the joke items (though sometimes it's hard to resist)... but I like that one.
    Might make it drop on hell bosses ...with the original (twinkeriffic) values to compensate.


    I need to look around Thebes and see if Atma is there.
    Hehe. Yeah, she could be there giving a quest like "Go kill 25 Radaments, I heard there are plenty of them..."

    Though I refrained from making/changing NPC dialogue (with two exceptions, one of them a joke) due to missing audio files, I might actually add more of this once all the other stuff is done.


    As for the Barb, try pumping Double Swing. Since it hits two targets, that should speed you up more than plain damage while you are still one-hitting most things.

  4. #34
    I was thinking about making a "D2I monsters for TQ" anyway, to give people the enemy and mechanic improvements without changing the masteries.
    Dear Violos

    Not sure where to post this, but you wrote this in the SoulVizier Mod Thread. I would be very interested in this. If this could be added to normal TQ/IT that would be great.

  5. #35
    making a useless green drop called Isenhart's Case would be cute.
    I try not to go overboard with the joke items (though sometimes it's hard to resist)... but I like that one.
    Might make it drop on hell bosses ...with the original (twinkeriffic) values to compensate.
    I was kidding around, and not requesting you to implement such an idea, but hey, if you like it...

    I'm building a singer atm.

  6. #36
    Olympian God Violos's Avatar
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    @Vletr
    Probably in the development thread, or a new one altogether. This one will become obsolete with the next release.

    Anyway, thanks for letting me know.
    It will not be as easy as taking out the masteries, since some things are intertwined (enemies using D2 mastery skills) and I would probably want to take out some other changes, like the new bosses. But I'll put it on my list.


    I was kidding around, and not requesting you to implement such an idea
    Haha, too late.
    For the record, if the coming update takes longer than expected and anyone asks, it was your fault.

    P.S.: What's a singer? A shouting Barb?

  7. #37
    Quote Originally Posted by Violos View Post
    P.S.: What's a singer? A shouting Barb?
    The singer uses Warcry for damage and stun.
    Are there any items that boost impact damage?

  8. #38
    Olympian God Violos's Avatar
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    I see. Already tried one of those in multiplayer.
    Was fun to "stun-tank" with when there's some magic artillery behind you... though not so much in the ToJ, back when Master archers still spawned in droves.

    On the long run, my Voice of Doom (Necro-Barb) became a drill sargeant, who was mainly shouting at his skeleton army.


    As for the boost, I do strive not to ignore the "burns" like TQ did. But so far there are not too many skills and items for the physical DoT.
    Look for Raptor Teeth. On items, %total damage is probably your best bet.
    Last edited by Violos; 02-11-2012 at 10:00 PM.

  9. #39
    I want to tell you that i love you for making this mod! I really really do. I always wanted to try out Diablo 2 but somehow the poor graphics made me not do it. And with the new classes, basically the most important thing about a good game like tq brought to the awesome tq map, its like christmas and birthday at once! THANK YOU

  10. #40
    Demigod Nightmare14's Avatar
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    would it be possible for you to even out the skill point sortage with how many points skill needs and also is there a time frame of when youll have the assain and pladan classes made?
    _"but i have promises to keep, and miles to go before i sleep-Robert Frost"_
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