Eruption deals fire damage and physical (non-elemental) damage. Does strength increase the physical (non-elemental) damage dealt by eruption?
Thank you.
Eruption deals fire damage and physical (non-elemental) damage. Does strength increase the physical (non-elemental) damage dealt by eruption?
Thank you.
No. But +% damage does.
Yeah, +% damage sources will increase the eruption damage dealt, so playing battlemage (fire+warfare) lets you charge up your onslaught and then deal more damage with your fire spells.
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Thanks for the quick responses. It is great that this forum is still active all these years. It looks like Dream +Earth will then work best for a melee toon that casts eruption under his feet during big battles--dream gives the best passive +%damage.
I dunno, defense gives 50% from colossus form and 50% from the top most synergy of adrenaline rush, defensive reaction.
Warfare, like I said above, charged onslaught will give you 50% increase with 1 hit, full charge of onslaught should give double of that (100%) because of how onslaught works.
Nature adds up to 68% with strength of the pack's buff, and if you have 3 wolves, it should be up about 90% of the time. That, combined with a huge debuff from plague (max level = 39 debuff to elemental and physical resists) should result in a monstrous damage output from eruption.
Spirit adds up to 50% damage with Unearthly Power, synergy to Dark Covenant, on top of a 34% elemental damage boost, as well as having a monstrous debuff on liche king.
Dream only applies a passive 28%, great if you're lazy, yeah. But not the best bonus. :P
Listing all these numbers makes me want to try a physical damage focused eruption-eer... with defense I can see it being extremely viable.
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What you say about the damage modifiers is correct. Dream does have a debuff of 32% with ToW. The thing about Dream when considering increasing Eruption's damage is that one doesn't have to rely on casting some other skill first, or some skill processing only a certain percentage of the time when certain conditions are met. And I want a melee character, so I really only considered Warfare, Defense, Dream. Make your Defense guy, and we can compare notes later.
I think gear would be more important than skills. Lucid Dream only adds around +38% Damage at max level iirc. A Veteran's or Relentless (+20%) of Havoc (+40%) weapon socketed with Incarnation of Achilles (+25%) could give you around +85% Damage on its own. Add Pendant of Immortal Rage for another +50%, Armor of Achilles for around +40%, Adroit Loops +22% each. Ancile adds +28%, Eye of Ra +15% to Physical and +60% to Fire, and so on. That, far more than inherent differences in the masteries, is what will determine your Eruption's physical output.