I'm playing by some time this f-a-n-t-a-s-t-i-c mod (masteries are FAR superior to the original ones!!!! ) in 1.3 release merged with Achilles mod, and i definitely LOVE Metamorphosis!!!! As a defence lover, for years i've dreamed of a protecive skill strong as "Colossus form" but with smaller recharge time than it, and finally.... tah dahhh!!!! "Inner sanctum"!!!! More powerful than Colossus, NO recharge time and no more "i-am-too-big-to-pass-through-this-door" But it is an aura, so enemies with "Spell breaker" skill (Storm mastery) can deactivate it, so my question and suggestion is.... why don't you transform this in a passive skill (just like "Mirror shape")? By this way, no one can deactivate it. The reverse of the coin, would be that the 90% mana reduction will be permanent, so very few "magic" skills can be casted by the Golem and a lot of attribute points must be invested in Mana if someone wants to do it.
I'd like to underline that i'm not asking for this feature because i have a poor defended toon: my warrior have (has? my english is a disaster, sorry ) over 90% beasts/beastmen/undead/demons/magicals damage reduction so it is already well shielded from most attacks, but in my opinion a true "defence specialist" should not be robbed of its hard earned guarding abilities by some stupid mobs
Let me know what do you think of my suggestion and... keep up the good work!!!! This is the most awesome masteries mod ever made, really!!!!