Modifications
Titan Quest - Powered by vBulletin
Page 86 of 164 FirstFirst ... 3676848586878896136 ... LastLast
Results 851 to 860 of 1632

Thread: [WIP]Soulvizier Mod

  1. #851
    Quote Originally Posted by Protagonist View Post
    Attachment 2597

    Small cosmetic bug - The unique sword Ripsular is held wrong by the character - straight out to the side, through the hand, instead of pointing towards the front.
    That is an old test item, thought I removed it long ago.

    Quote Originally Posted by KingOfDawn96 View Post
    There is a bug in Mystery in the mountains quest,once you kill barmanu you cant end the quest,im playing xmax but i don't think its the problem.
    Haven't heard of anyone experiencing this, it is most likely Xmax or something else interfering.

    Quote Originally Posted by Gagas2009 View Post
    hi, i just started playing with this mod, and its awesome, thx to the creator
    but i wanted to ask, if anyone is having a similar problem, after i play for some time, the game freezes and just exits without any error or anything, i also modified the game a little with STQDefiler, but i had no problem playing underlord modified by defiler, any help would be appreciated
    Certain Defiler mods causes issues(drop related ones in particular) and as far as I know there is no workaround.

    Quote Originally Posted by pizdulica View Post
    i see.. i wil wait a response from amgoz:d
    I will release a separated database along with the next update. I'm curious to how the balance is going to play out between the SV and D2I content, if anything it will be an interesting experience


    Quote Originally Posted by Mrbanisher View Post
    The helmet armor of the burning blade requires only 51 strength.

    I am close to making caster mythic ring now. To be honest I think legendary aktaios soul is even better. It is kind of overpowered.
    http://www.gamebanshee.com/cgi-bin/s...t_Items.id=184
    Looks like it is intended.

    Most of the boss souls are going to get hit by the nerf bat, they're simply too powerful and too easy to acquire.
    Last edited by amgoz1; 07-06-2012 at 07:24 PM.

  2. #852
    http://www.gamebanshee.com/cgi-bin/s...t_Items.id=184
    Looks like it is intended.

    Most of the boss souls are going to get hit by the nerf bat, they're simply too powerful and too easy to acquire.
    It must be a bug. TQ vault shows the requirement as 525. Either way 51 makes no sense.

    Funny thing about bosses is when you are killing 12 of them at the same time there just has to be one with a soul. So when you kill 11 of them you can't even loot the drops. Another thing is casting meteor on Typhoon when he has his soul. My character flies like a low level satyr.

  3. #853
    Quote Originally Posted by Mrbanisher View Post
    It must be a bug. TQ vault shows the requirement as 525. Either way 51 makes no sense.

    Funny thing about bosses is when you are killing 12 of them at the same time there just has to be one with a soul. So when you kill 11 of them you can't even loot the drops. Another thing is casting meteor on Typhoon when he has his soul. My character flies like a low level satyr.
    I can't find the helm in the files at the moment but I will take a look at it later.

    I remember going against a Typhon with soul on legendary, my char was kinda weak and had no life leech resist so his breath just oneshot me over and over while healing any damage I managed to get off. I didn't want to reload and miss out on the soul, so I ended farming a bunch of resist gear from various leftover mobs. Finally managing to get him down and collecting the soul was SO satisfying

  4. #854
    HI. I have play Undelord before and dicided to play vanila before giving a trie to this mod. Having problems in Undelord becouse of broken synergi in DA and over foced demage rduction insted of dodge is totaly usles for natural mele hero. After vanila i tried game whit your mod and i have only one thing thet i miss gretly... Mastery in generaly are great. In time i have play vanila i search for mastery to suport my dual wield and it was ended in storm mastery. Frst look on storm surge whas not ended good after all my hope to potect me from renge attack. On the other side i finde Spell Breker is one of best skils ability. Well inaf to say i was not pleased wen l noticed that it is not included in storm mastery. I have great deal of time to think of this problem of my and in the end decide to post that in forum for you to consider. My sugestion will be to remove Demage Reflect from Energy Shield and add old Spell Breker buff rmoval AOE effect in a way it have biger chance and smaler CD time wen leveled. I think that way synergu is perfect order and you perserve best from vanila game. Im so sory for bad English, was using moble phone and have no other internet options.

  5. #855
    Becouse i dont see edit i will make one mor post... I just have one mor alternative in vey spell breker can be applayed. You can add baff removal effect to be applayed wen energy shield is deplited. That way all content is perserved.

  6. #856
    Playing as a geomancer there are a few things that annoyed me.

    1. As you already know ring of flame animation bugs out.
    2. Plague cannot be cast (holding shift) over bigger range than of the default attack range (without shift).
    3. Spontaneous combustion has a very lackluster animation when compared to its storm counterpart.
    4. The skill Serenity description is not clear about its -recharge% multiplication. Or whatever.. I have no idea how it works.
    5. There is only one alchemist and it is the same one even in Hades. He must be really hardcore.
    6. Zeus speech always disabled.
    Last edited by Mrbanisher; 07-08-2012 at 05:22 PM.

  7. #857
    ;D Fany thing i have notice on armor, all int armor have mor freqent +5 or 9 armor bonus and str armor wery rear and if he have then its +4. Im using int armor and in moment i have 2 armor pices whit +9+10+4, and that add up to evry armor pice. If you compere that armor whit awrage 12 armor on str items on my level, it rise question whay are thos enchantmens so low and rear on str items.

  8. #858
    Quote Originally Posted by nEVER_BoRN View Post
    HI. I have play Undelord before and dicided to play vanila before giving a trie to this mod. Having problems in Undelord becouse of broken synergi in DA and over foced demage rduction insted of dodge is totaly usles for natural mele hero. After vanila i tried game whit your mod and i have only one thing thet i miss gretly... Mastery in generaly are great. In time i have play vanila i search for mastery to suport my dual wield and it was ended in storm mastery. Frst look on storm surge whas not ended good after all my hope to potect me from renge attack. On the other side i finde Spell Breker is one of best skils ability. Well inaf to say i was not pleased wen l noticed that it is not included in storm mastery. I have great deal of time to think of this problem of my and in the end decide to post that in forum for you to consider. My sugestion will be to remove Demage Reflect from Energy Shield and add old Spell Breker buff rmoval AOE effect in a way it have biger chance and smaler CD time wen leveled. I think that way synergu is perfect order and you perserve best from vanila game. Im so sory for bad English, was using moble phone and have no other internet options.
    Dream's Mindbreaker skill is more or less Spellbreaker renamed, even if I was to change that, Storm is probably the last mastery needing a buff. You should either pick Dream as your secondary or get a soul with Spellbreaker if you miss destroying mana pools .

    Quote Originally Posted by Mrbanisher View Post
    Playing as a geomancer there are a few things that annoyed me.

    3. Spontaneous combustion has a very lackluster animation when compared to its storm counterpart.
    5. There is only one alchemist and it is the same one even in Hades. He must be really hardcore.
    It could be a bit more flashy, I never notice the effect when fighting.

    He is a bit too hardcore compared to the other merchants, he will get different act versions at some point. His visuals could use some improvement too, a green mystic isn't that imaginative.

  9. #859
    Hehe Storm may need to nerf instead of buff. My lv 92 prophet even can farm legendary Typhoon on m4ssboss. Have his soul already( after 3 runs and 11 death, mostly because of his damage reflection ). By the way anybody got problem when farming soul of the Grey ones? I run 20 times in m4ss boss without any soul?
    Last edited by hieudkt; 07-08-2012 at 09:07 PM.

  10. #860
    @amgos1 ty for pointing to mindebreker! I just started new game and having a great time silencing all thos nasty spells... I have questiom, whay are quest bosses after Sparta imune to energy burn. Well i understand they are mor resistant but to be totaly unefected is totaly difrent mater.

Page 86 of 164 FirstFirst ... 3676848586878896136 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •