
Originally Posted by
jiaco
First off, GREAT MOD.
I was super happy starting a bow-hunter and was finding a good deal of blue bows. I found uniques that were new (made by you) a green super ring, souls from various monsters that act as rings, new things to socket, recipes for forging and reagents, and finally green crows with rapid health regen. After clearing the first skele area, I realized, I had used to defiler last time I played to up drop chances from monsters and chests. So sadly, these great drops are probably not there by default.
Then in the second skele area, just before sparta, when I went to open the chest at the end beyond the little pool of water back there, crash to desktop. This reminds me of Lilith crashes when the defiler mods are on. Do you know anything about that? I never knew what caused it in Lilith either, but am wondering if you have had your mod tested with increased drop chance mods from defiler and seen these crashes before?
Another question: these regeneration potions, what do they do? I do not see them in my inventory and I do not see any effect when I pick them up.
Oh yeah, I found XP-pots too. Cool idea!
To end, YEAH super cool. Really looking forward to playing this all the way through. Luckily, I never did a Hunter so I have saved 1 class over the years and I think that your mod is going to profit from it. Really amazing how being able to find new stuff in such an "over-played" (at least by me) game, has made it exciting again.
EDIT: Crashed twice at the same chest, what did you put in that majestic chest at the end of the skeleton zone before Sparta?