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Thread: Problem with converted damage to health

  1. #11
    Olympian God ASYLUM101's Avatar
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    Quote Originally Posted by konfeta View Post
    Such as? What are the others? Leaches? % chance to happen?
    Eh, it's hard to say. IIRC, all damage modifiers, speed modifiers, etc, apply to the character, not the weapon. Weapon only modifiers are things that are like flat damage boosts, % chance to happen, etc.
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  2. #12
    Citizen 2Slow2Poke's Avatar
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    The only thing that gets shared between weapons in dual wielding is attack speed and +% damage (of any kind). Correct me if im wrong but i havent experienced any other effects that get shared.
    My english might not be of the best quality - not a native english speaker... sorry :(

  3. #13
    Olympian God ASYLUM101's Avatar
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    Quote Originally Posted by 2Slow2Poke View Post
    The only thing that gets shared between weapons in dual wielding is attack speed and +% damage (of any kind). Correct me if im wrong but i havent experienced any other effects that get shared.
    That's what I said!
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  4. #14
    Citizen 2Slow2Poke's Avatar
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    lol you did? I mustve missed that post somehow

    Edit: Yea i replied to konfeta from his post on the previous page and missed this one - lots of laughs
    Last edited by 2Slow2Poke; 05-02-2011 at 04:48 PM.
    My english might not be of the best quality - not a native english speaker... sorry :(

  5. #15
    Quote Originally Posted by ASYLUM101 View Post
    2 weapons with a total average hit or DPS of 3k? I know your weapons don't deal 3k damage each.
    Total avarge dmg is 3k.


    I am using both weapons with converted to health (both 17%) now and I am getting back sufficient value of health.

    Thank you all for answers.



    And second question?

    If I am using two Sapros, reduced resistance is stacking or not?

  6. #16
    no reduced resistance stacking on double sapros

  7. #17
    Olympian God ASYLUM101's Avatar
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    nope.
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  8. #18
    Thank you.

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