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Thread: Bug Reports for Underlord 1.52

  1. #121
    I believe if it triggers and kills the first monster it will stop the animation. Don't know where I read it, so I'm not sure...

  2. #122
    I dont care about animation I want to know whether the skill works (more damage)

    EDIT:

    I check it and that skill works without animation so its not bad
    Last edited by Kiwi0033; 01-16-2012 at 05:01 PM.

  3. #123
    guys anyone knows how i can play the underlord whitout xmax?

  4. #124
    Priest
    Join Date
    Aug 2007
    Location
    Vösendorf (Vienna), Austria
    Posts
    456
    Quote Originally Posted by arkona View Post
    ... underlord whitout xmax?
    UL isn't xmax?! UL is only X2 (X3) again Vanilla-TQ

    For Xmax you must load a update, see under Mods, Utilities, Translations.
    Servus, Erwin

    Oracle 62 / Assassin 62 (68 Lilith) / Guardian (Xmax) 62 / Haruspex (Xmax) 62 / Seducer (Masteries-Xmax) 60 / Arcanist (UL) 59 / Seeker (LilithMasteries) 70 / Chthonian (UL) 36
    » German Thread about TQVault and Lilith Mod ...

  5. #125
    Armament of Gaul unlock code 437626

    Marcomer's Shield has lost file item

  6. #126
    I can't post new topics, so I'll have to ask my question here. I recently made a Hoplite (Defense and Hunting) and what I have noticed is this - I can't hot key the Eviscerate skill. What I am curious about is if this is by design or a bug. I know in the vanilla version of TQ, I could slot it on my bar. The odd thing to me is, when I mouse over the Eviscerate skill, it shows all the details about it, and in those details it does not show a cool down, which means to me it shouldn't be a hot-key-able skill. However, at the same time it shows what the energy cost is for its use. So, I'm a bit confused. Does this skill just work passively or SHOULD there be the ability added to hot key it and use it at will?

  7. #127
    eviscerate is a modifier for the take-down skill.

  8. #128
    Ok, thanks. Just odd that the skill lists an energy required amount...that usually means it should be a manual use skill

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