Hi guys how's it going?
My little Stormcaller is currently running towards the end of act 1 normal. She's quite fun to play.
Generally using staff attacks with chain lightening on RMB to destroy big groups as they approach. Squall for archers and my wisp running interference.
I just added Spellbreaker. How did i live without it? Great little spell. Anyway i currently look like this:
http://www.titancalc.com/TitanCalc.a...1-4-1-0-0&m2=0
So i've been putting off choosing a second mastery since lvl 8, but I think i'm getting to the point of needing one. I've read guides and narrowed it down to Earth, Spirit or Nature.
I'm playing with x4 mod right now though only started using it at Athens (3x Alastor was a shock to the system, 0 to 5 deaths and a slap on the wrist for being under prepared)
Aoe would clearly be nice, and I like each of the pet options in the masteries. i like the skills I use already though so don't want a build that relies on me using other skills instead. CL rocksI want a mastery that will complement what I already have.
Thoughts?
Modifications

I want a mastery that will complement what I already have.
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