I have to admit:
If I could pick a SINGLE thing that I could snap my fingers and have magically appear in Grim Dawn, it would be this feature. Even if nothing else from TQ changed, I'd be happy.
I love TQ (currently in yet another playthrough even now), but randomized dungeons go a LONG way to improving the replayability in these kinds of games. I may be replaying now but it was a long hiatus between this one and the last one. Otherwise seeing the same sights over and over.. you know.
BUT, I wonder if this is impossible? TQ didn't have this feature in the engine or toolset, and since those are being used to make Grim Dawn... I'm assuming adding this specific feature would be kinda a huge deal? Impossible to do reasonably in the development time Crate has allotted?
PS - I know the Paypal thing is kinda annoying, but it is good news for me, actually I sorta have issues with Paypal and it was literally the only reason I haven't preordered yet. Get that sorted out soon so I can get my Grim Dawn key!