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Thread: [REL] GUI for pOa's Map Decompiler

  1. #1
    Priest vorbis's Avatar
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    [REL] GUI for pOa's Map Decompiler

    A post of Kir4 in the german titanquest.4players.de forum inspired me to write a small GUI for pOa's Map Decompiler. I had to adapt pOa's source code to make it working properly with the GUI. The integrated decompiler is now able to use a specified output folder and it can handle IT and TQ map files. It's possible to use it like a command line tool: "mapdecompilergui mapname.map destinationdir" ()
    or what's more important you can assign and start it as default program for .map files or with "open with" and it will take over the given map.







    Big thanks to:
    -pOa for his marvelous program
    -Kir4 for inspiring to write this GUI


    Download:
    http://rapidshare.com/files/32330149...lerGUI_1.0.zip
    http://www.sendspace.com/file/l1846t

    *Requires .NET framework 2.0*
    Last edited by vorbis; 10-10-2010 at 11:22 AM.

  2. #2
    Olympian God ASYLUM101's Avatar
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    Re: [REL] GUI for pOa's Map Decompiler

    THIS IS GREAT WORK! You're on a role here vorbis, I can't wait to see your next invention! Lemme throw some rep at you, you deserve it more than most other people.

    Edit: maybe no rep for you, doesn't work for me.

  3. #3

    Re: [REL] GUI for pOa's Map Decompiler

    Great work yet again, this would have helped the other day to get the ShopMI maps, instead of you having to do it for me.

    Won't let me rep you either, as I already spread the love yesterday or the day before I think.
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  4. #4
    Priest vorbis's Avatar
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    Re: [REL] GUI for pOa's Map Decompiler

    Thanks guys, the most important is that the program works and you like it, rep points are only a additional bonus.

  5. #5
    Act 5 Project member Kir4's Avatar
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    Re: [REL] GUI for pOa's Map Decompiler

    Lol, you really put me in the credits.

    A few more virtual rep on your counter I guess, cause I still can't enhance your green line. :/
    m4ssboss3s-mod: More heroes, more champions, more bosses, more fun!
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    Then read on...

  6. #6
    Administrator yerkyerk's Avatar
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    Re: [REL] GUI for pOa's Map Decompiler

    Very nice!
    This definetely makes modding less of an ordeal

    Archivetool seems to be in dire need of a GUI, could you perhaps make one for that, provided it's not too much work?

  7. #7
    Priest vorbis's Avatar
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    Re: [REL] GUI for pOa's Map Decompiler

    @Kir4: I promised.

    @yerkyerk: After finishing the offline tq equipment db, I started to work on a bigger project (maybe you even guess what it is), but after looking nearly three weeks into dbr and other ressource files I needed a break, so I started the work on something I've wanted for a long time, the ARZExtractor. Now after extending the break with the work on the Map Decompiler GUI, I want to continue the work on the bigger project. The Archivetool GUI will have to wait until I need another break or the project is finished.

  8. #8
    Hi,

    Is it possible to re-UPLOAD an archive ?
    Thanks.

  9. #9

  10. #10

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