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Olympian God
Distort/Glow Maps?
Is it possible to make distortion or glow maps? I've seen that bumpmaps and normals are possible, but glows? I see in the xpack creatures arc, the nightmare has a glw.tex? Is that what I think it is? And can this be applied to other textures?
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Delayomancer
Re: Distort/Glow Maps?
It's defined in the mesh itself. Check the tutorials section for my post on changing attachment points; that's also how I changed shaders for meshes that didn't already have glowskins defined. If they do have it defined, you can just hex in a different one.
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Olympian God
Re: Distort/Glow Maps?
Ah, ok. I read that before, I didn't know it applied to glows. That sounds like a ridiculous amount of work, is it like really difficult, or it just LOOKS that hard? I'll probably do it anyway, I just wanna know how deep in **** I'm gonna be.
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