Oh, actually, I just remembered that monster infrequents hide the prefix and suffix, so you wouldn't need to do all that nonsense with the affix tables; all you have to do is take the list of monster infrequent names and put the color tag in front of them.
Unshackled and Uninhindered and (the other one) are actually rare affixes that are misclassified as magical. Exaulted ain't that bad, but succor is definitely succor. Less likes it though; he sees it as just 4% total damage reduction, which makes sense, but still...it's succor.
Lol, first of all, if you want to know why I included the hidden text, check out the last few posts of my "Damage Conversion"-thread... I got punished for a misconception caused by a smiley, and it didn't look like Munder's mood changed in a positive direction.
Anyway, I'm glad I didn't interprete the artmanager all wrong.I can read numbers and draw conclusions (and double-click on colourful symbols), but not much more in terms of TQ.
Changing affix-colourtags really sounds smart. Like that solution.
@yerk: What's your opinion towards +skill-prefixes such as "rogue's", "assassin's" etc. ?
Edit: Cr@p, I'm too slow. Two new posts as soon as I'm finished typing one...![]()
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Off-topic-spam:
Lol, I've had seven big cups of green tea with lemon aroma (tasty) today, and I'm at the verge of insanity. There is no connection between this fact and my tea consumption though, the tea is just an innocent bystander.
On topic:
Lol, "Ravenous" in all it's forms is a candidate for the "sucks-list". Life Leech per second is really useless imho, since it is... well... it just sucks. That's it. You know why. Little effect, outclassed by ADCtH etc. .
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I'm not sure about Ravenous, what are the modifiers on that?
As for the +1 and +2 to specific gear - I think they're a bit doubtful, so I'd rather leave them where they are. They can nowhere compete with Divine, Hallowed or Sacred affixes.. (+2 to Storm might be nice, but +2 to all skills is almost double as good)
How about the affixes ".. of frost" ".. of fire" and such? They give like 5% cold/fire/etc damage, which seems quite futile to me. I never really played a elemental caster, so I'm not sure if it's as bad as it looks, but I definetely think they're green unworthy..
[s]The "Ravenous Axe" I found yesterday offers impressive 54 life leech over 3 seconds (no second effect).. lol. Enough for act 1 satyres. But it dropped in act 3. More important: To make optimal use of this effect, the user has to wait a short time instead of killing the enemy instantly. So it's contra-productive. And it's even weakened by vitality-resistance... Every act2 normal "Essence of Anubis Wrath" is better.[/s] True, but cr@p. => 2nd edit
And about "of fire" & co.: It can make a visible dps-difference, but there's lots of better mage equip out there imo. Everything that gives +xx% elemental damage, +xx%total damage or epics/legendarys with +xx% (specific element)damage does a lot more. They deserve to be yellow, imho.
Edit: For the "+skills on certain mastery"-stuff, it might be an option to lower the level requirements. +to all skills is waył better, no doubt about that, but the aformentioned items are still far from being useless (thanks to the caravan).
2nd Edit: "Ravenous" already seems to be yellow. It dropped as an "Ravenous Axe of Frost" that got it's green colour by the suffix. Sorry.![]()
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I'm going to disagree here I do play casters alot and the elemental affixes boost damage by a surprising amount and continue to be benificial the higher your intellegence goes. Compaired with Accursed, of Frost is much better.
As for the Plus to Masteries skills, I agree that Divine is superior in every way however Plus Skill Amulets can give an important boost to characters especially early in the game.![]()
I was looking through my old Manual at some of the prefixes and suffixes and most seem right on target, possibly annuling, negating and nullifying could be green as they give resistance to all elemental damage.![]()