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Thread: How to build changes into your database - xmax example

  1. #61
    Delete your mod in the build folder so it is forced to rebuild everything.
    There may be no 'I' in team, but there's a 'ME' if you look hard enough.
    ¡uʍop ǝpısdn sı sn ɟo ǝuo 'sıɥʇ pɐǝɹ uɐɔ noʎ ɟı

  2. #62
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    Thanks, but I think I already did that beforehand... I'll have to try it again this evening, as I might be wrong
    Avatar by: donut3.5

    My Patchfix for Fanpatch 1.17

    ~~ "Many Kings. Many Empires. Many Gods. Many Gods. All Gone. All Things Go." ~~
    - Anghammarad, "Going Postal" by Terry Pratchett

  3. #63
    could any one answer my question pls
    i want to learn that modding for a friend

  4. #64
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    Well, what can I say. F***ing Win7 was the problem Thanks to the great invention called UAC, it hid an old database.arz away, which was used by TQIT during my tests. As a result I thought AM was to blame... Solution: Deleted the old compatibility file in the f***ing Virtual Store and all is well...

    Sorry for the cursing, but I really needed to vent my anger somehow....(If it offends someone, just drop me a note and I'll remove it...)

    @würst: As far as I know, your question has already been answered on the German forum...
    Avatar by: donut3.5

    My Patchfix for Fanpatch 1.17

    ~~ "Many Kings. Many Empires. Many Gods. Many Gods. All Gone. All Things Go." ~~
    - Anghammarad, "Going Postal" by Terry Pratchett

  5. #65
    No i havent got an answer for this question
    well... my question was should i get the items databases from the xpak folder or not ??

  6. #66
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    Well, you should provide more information on what you want to do. Your short sentences and the absence of context information don't really help.
    Avatar by: donut3.5

    My Patchfix for Fanpatch 1.17

    ~~ "Many Kings. Many Empires. Many Gods. Many Gods. All Gone. All Things Go." ~~
    - Anghammarad, "Going Postal" by Terry Pratchett

  7. #67
    Ok...
    if I open the AM then i go to database import there are 2 foulders records and templates.
    In records is a foulder , which is called "item", ore if i go to records- xpack there is an items foulder too , which I have to choose ?
    And as far as i understood i have to build the database normal with the modded items and then i swap the with my database foulder in my hardware disc (not my documents). then should i open the AM again and build it again or should i change the copied database from my hardware disc, that means , that i change the copied databses again and swap it back ?
    Last point
    in the real game i need to drop these items and how did i let drop it or did i have to farm it like any othr item ?
    Pls answer fast
    MFG würst

  8. #68
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    The xpack folder you're seeing there contains everything concerning the addon Immortal Throne. The other "item" folder is for the rest of the game.

    Yep, build your mod once, then substitute the created <modname>.arz with the one located in your installation directory and build the mod again. The .arz file you get now is the one of the game updated with the files you changed. Copy it back to your installation directory and you're good to go.

    Concerning how to get it ingame: The easiest way would probably be replacing another item similar (or the same) to (as) the one you modded. This should be done before you do the step described above! And yeah, you'll probably have to farm for it. (this step is my guess, as I haven't done that before. You'd better doublecheck with the guides and howtos)
    Avatar by: donut3.5

    My Patchfix for Fanpatch 1.17

    ~~ "Many Kings. Many Empires. Many Gods. Many Gods. All Gone. All Things Go." ~~
    - Anghammarad, "Going Postal" by Terry Pratchett

  9. #69
    1.so i should take the xpack foulder or ?

    2.should i modify the database.arz again (modded items) ? or should i only after swapping start the AM and press bulid that means i delete the database.arz?

  10. #70
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    1. That depends on the item you want to mod. If it's exclusive to IT then yes, if not then you'd better use the other folder

    2. Well, you should always make a backup of the files you're changing. You want to know if you have to change something after you copied the original database into the AM's working directory? No, just click on "Build" and the AM should update the database with the files you modded.
    Avatar by: donut3.5

    My Patchfix for Fanpatch 1.17

    ~~ "Many Kings. Many Empires. Many Gods. Many Gods. All Gone. All Things Go." ~~
    - Anghammarad, "Going Postal" by Terry Pratchett

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