As I said, opening and editing all at once save a _hell_lotta_time.
I PM'ed Macros the exact steps, cause I don't want to spam this thread.
As I said, opening and editing all at once save a _hell_lotta_time.
I PM'ed Macros the exact steps, cause I don't want to spam this thread.
m4ssboss3s-mod: More heroes, more champions, more bosses, more fun!
Trapfix-database: Unleash the true power of traps!
You've always wanted to create an expansion for your favourite game?
You like teamwork?
You're savvy with TQ's tools and/or learn fast?
Then read on...
do you think it can be done with an already released mod like occult??
You first make a new mod in artmanager with name myOccult. Then quit and copy the database.arz and resources.arc into the build folders (database and resources). You have to change the name of the arz file to myOccult.arz. Then you can change database records and stuff in artmanager but when you build you have to do a right click on the top database folder and select build from there. It will update the changed records into the existing database. If however you go the F7 build method, it will empty all the .arc files and destroy the mod. (But you can recopy the .arc files back I think...if you make a mistake.)
OK
I came here back, to try that thing with xmax. And went to thread Making the new mastery and got to that link:
http://www.titanquest.net/forums/que...templates.html
But i cannot download templates, becasue the link is dead. Can anyone help me?
So the problem could be, i didnt succed before was indeed lack of templates.... or at least i think that is the problem. Because it just wont open that gameengine.dbr in any possible way i tried.
You can get the templates in this thread, but they are also included in the fanpatch.
Could that be a problem?
On the left is the picture of poinas working folder and on the right is my folder. Difference is obvious: a dont have template and records folder in database folder.
Because i have templates now, which i didnt have before, but ......
Well i am lost![]()
Same thing happens to me, install templates does not put them in the right place, just make the folder and copy them into it.
Where is this gameengine.dbr file originally located? Maybe it is protected somehow or somthing.... and because of that it wont open?
Nevermind, that was the case.....i just createt Templates folder in put those stuff in it
it works now.......Thanks a lot jiaco![]()
Base on the result,i have completed all poinas guided to change original database into like xmax.However,i think there is still a problem like siegefried2 told(i quote the message).
Can Poinas tell me detail and specific on how to repair the following problem i am kinda lazy to switch into custom maps because it took a lot of time to play the xmax.Hopefully this message replied thank you.Finally this thread will not only help me but others too.(My method of fixing "the how to build changes" in the quote)
loki-Assasin lvl 56 LEGENDARY
wind-Paladin(Peppermint) lvl "secret" NORMAL XMAX 10x
You have to look into the boss pool for the statues and change their value for whatever you changed your spawn values to. I think someone mentioned you have to change it to 3, or copy one of the statues and past it again. I'm not sure.
As for Archean Pass, it's probably the same thing.
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