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Thread: captains signet bugged

  1. #1
    Junior Member
    Join Date
    May 2009
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    captains signet bugged

    hi to all forumers. i m new here, not sure if im posting at the right place.

    currently i m using a pure dex corsair. i depend on 2 captains signet rings to allow me to use good shields, in conjuction with the skill that reduces armour/shields requirement by 20% at lvl 6.

    i ll be frank and say i duped the ring instead of looking for another one (don't judge me )

    in theory i would get -70% (25+25+20) str reduction on shields, however all shields appear to have 0 str requirement and their reduction is show as 120%.
    i would guess the calculation became 50+50+20. this bug does not appear on armor tho, or weapons, only shields.

    i maybe duping but i dont want to go against the game mechanics. i m using fp 1.16 btw.

    lvl 39 epic corsair now

  2. #2
    Administrator yerkyerk's Avatar
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    Feb 2008
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    6,496

    Re: captains signet bugged

    Yea, it's a known issue. I think the 25% less requirements for armor also apply to the shields..

  3. #3
    Act 5 Project member Kir4's Avatar
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    Jun 2009
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    Re: captains signet bugged

    Aren't shields considered "weapons" by TQ? However, same result... just wondered myself about my -110%. Good to see the search-engine actually helps
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