Just for discussion here:
What does everyone think about the way str/dex/int/hp/mp are attributed by leveling each mastery?
Currently, I have a Seer who needs to choose a second mastery just for energy and hp. Sadly, the difference between storm and earth is so large that I might just pick storm (but I hesitate as I am happy just using dream and with squall, i know that will have to change).
Anyway, it got me thinking, it would be cool if there were a fixed number of attribute points per level and you could choose where to put them or if each mastery was more balanced in terms of net gain per level.
Just curious what the "balancers" think about this.
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