Code:
AttachPoint
{
name = "SpecialHit01"
parent = "Bone_Head"
origin = (0.112440, 0.118757, 0.000000)
xAxis = (0.999947, -0.000008, 0.000000)
yAxis = (-0.000008, 1.000058, 0.000000)
zAxis = (0.000000, 0.000000, 1.000000)
}
AttachPoint
{
name = "Upper Body"
origin = (0.000000, 0.000000, 0.000000)
xAxis = (1.000000, 0.000000, 0.000000)
yAxis = (0.000000, 1.000000, 0.000000)
zAxis = (0.000000, 0.000000, 1.000000)
}
AttachPoint
{
name = "BossAura"
origin = (0.000000, -0.388673, -0.243117)
xAxis = (1.000000, 0.000000, 0.000000)
yAxis = (0.000000, 1.000000, 0.000000)
zAxis = (0.000000, 0.000000, 1.000000)
}
AttachPoint
{
name = "HeadEffect"
parent = "Bone_Head"
origin = (0.086339, -0.029890, 0.000000)
xAxis = (-0.327140, -0.944975, 0.000000)
yAxis = (0.944962, -0.327140, 0.000000)
zAxis = (0.000000, 0.000000, 1.000000)
}
AttachPoint
{
name = "Target"
parent = "Bone_Spine02"
origin = (0.171945, 0.119670, -0.008975)
xAxis = (1.000017, -0.000096, 0.000000)
yAxis = (-0.000096, 0.999972, 0.000000)
zAxis = (0.000000, 0.000000, 1.000000)
}
AttachPoint
{
name = "Head"
origin = (0.000000, 0.000000, 0.000000)
xAxis = (1.000000, 0.000000, 0.000000)
yAxis = (0.000000, 1.000000, 0.000000)
zAxis = (0.000000, 0.000000, 1.000000)
}
AttachPoint
{
name = "R Hand"
parent = "Bone_R_Weapon"
origin = (0.000000, 0.000000, 0.000000)
xAxis = (1.000000, 0.000000, 0.000000)
yAxis = (0.000000, -1.000000, 0.000000)
zAxis = (0.000000, 0.000000, 1.000000)
}
AttachPoint
{
name = "L Hand"
parent = "Bone_L_Weapon"
origin = (0.000000, 0.000000, 0.000000)
xAxis = (1.000000, 0.000000, 0.000000)
yAxis = (0.000000, 1.000000, 0.000000)
zAxis = (0.000000, 0.000000, 1.000000)
}
AttachPoint
{
name = "Prey_Effect"
parent = "MoveAXIS"
origin = (0.000000, 0.000000, 2.745634)
xAxis = (1.000000, 0.000000, 0.000000)
yAxis = (0.000000, 0.020470, 0.999790)
zAxis = (0.000000, -0.999790, 0.020470)
}
RigidBodyDescription
{
parentName = "Bone_Root"
childName = "Bone_Thorax"
parentOrigin = (0.001674, 0.054337, 0.000000)
parentXAxis = (1.000000, 0.000000, 0.000000)
parentYAxis = (0.000000, 1.000000, 0.000000)
parentZAxis = (0.000000, 0.000000, 1.000000)
childOrigin = (-0.001674, -0.054337, 0.000000)
childXAxis = (-0.889415, -0.457101, -0.000002)
childYAxis = (0.457101, -0.889415, 0.000001)
childZAxis = (-0.000002, 0.000000, 1.000000)
extents = (0.290000, 0.410000, 0.150000)
collides = "true"
density = "400.000000"
playFallSound = "false"
FusedBone
{
name = "Bone_Tail01"
origin = (0.140669, 0.484891, 0.000000)
xAxis = (0.062473, 0.998047, 0.000000)
yAxis = (-0.998047, 0.062473, 0.000000)
zAxis = (0.000000, 0.000000, 1.000000)
}
FusedBone
{
name = "Bone_Waist"
origin = (0.042616, 0.054337, 0.000000)
xAxis = (1.000000, 0.000000, 0.000000)
yAxis = (0.000000, 1.000000, 0.000000)
zAxis = (0.000000, 0.000000, 1.000000)
}
}
RigidBodyDescription
{
parentName = "Bone_Thorax"
childName = "Bone_Spine01"
parentOrigin = (-0.196905, 0.000000, 0.000000)
parentXAxis = (1.000000, 0.000000, 0.000000)
parentYAxis = (0.000000, 1.000000, 0.000000)
parentZAxis = (0.000000, 0.000000, 1.000000)
childOrigin = (0.196906, 0.000000, 0.000000)
childXAxis = (0.807413, -0.589986, 0.000000)
childYAxis = (0.589986, 0.807413, 0.000001)
childZAxis = (0.000000, -0.000001, 1.000000)
extents = (0.280000, 0.250000, 0.230000)
collides = "true"
density = "200.000000"
playFallSound = "false"
FusedBone
{
name = "Bone_R_AttkArm01"
origin = (-0.064599, 0.206980, -0.178254)
xAxis = (0.538874, 0.842386, 0.000003)
yAxis = (-0.842386, 0.538874, -0.000002)
zAxis = (0.000003, 0.000001, -1.000000)
}
FusedBone
{
name = "Bone_L_AttkArm01"
origin = (-0.064600, 0.206980, 0.178254)
xAxis = (0.538885, 0.842380, 0.000003)
yAxis = (-0.842379, 0.538885, -0.000002)
zAxis = (-0.000003, -0.000001, 1.000000)
}
}
RigidBodyDescription
{
parentName = "Bone_Tail01"
childName = "Bone_Tail02"
parentOrigin = (-0.284125, 0.000000, 0.000000)
parentXAxis = (1.000000, 0.000000, 0.000000)
parentYAxis = (0.000000, 1.000000, 0.000000)
parentZAxis = (0.000000, 0.000000, 1.000000)
childOrigin = (0.284126, 0.000000, 0.000000)
childXAxis = (0.999597, -0.028377, 0.000000)
childYAxis = (0.028377, 0.999597, 0.000000)
childZAxis = (0.000000, 0.000000, 1.000000)
extents = (0.280000, 0.150000, 0.150000)
collides = "true"
density = "100.000000"
playFallSound = "false"
}
RigidBodyDescription
{
parentName = "Bone_Waist"
childName = "Bone_R_FrLeg01"
parentOrigin = (-0.116505, 0.137518, 0.101988)
parentXAxis = (1.000000, 0.000000, 0.000000)
parentYAxis = (0.000000, 1.000000, 0.000000)
parentZAxis = (0.000000, 0.000000, 1.000000)
childOrigin = (0.116505, -0.137518, -0.101988)
childXAxis = (-0.081125, 0.003603, -0.996697)
childYAxis = (-0.995714, 0.044255, 0.081205)
childZAxis = (-0.044401, -0.999014, 0.000003)
extents = (0.220000, 0.420000, 0.360000)
collides = "false"
density = "200.000000"
playFallSound = "true"
FusedBone
{
name = "Bone_R_MidLeg01"
origin = (0.138289, 0.125735, -0.114398)
xAxis = (-0.068103, 0.003024, -0.997674)
yAxis = (-0.996690, 0.044297, 0.068170)
zAxis = (-0.044400, -0.999014, 0.000003)
}
FusedBone
{
name = "Bone_R_BkLeg01"
origin = (0.141162, 0.417270, -0.101988)
xAxis = (-0.078055, 0.003466, -0.996943)
yAxis = (-0.995960, 0.044267, 0.078132)
zAxis = (-0.044403, -0.999014, 0.000003)
}
FusedBone
{
name = "Bone_L_MidLeg01"
origin = (0.138289, 0.125735, 0.318373)
xAxis = (-0.062999, 0.002803, 0.998010)
yAxis = (-0.997025, 0.044316, -0.063061)
zAxis = (-0.044404, -0.999014, 0.000003)
}
FusedBone
{
name = "Bone_L_BkLeg01"
origin = (0.141162, 0.417270, 0.305963)
xAxis = (-0.089651, 0.003987, 0.995965)
yAxis = (-0.994983, 0.044224, -0.089740)
zAxis = (-0.044403, -0.999014, 0.000003)
}
FusedBone
{
name = "Bone_L_FrLeg01"
origin = (0.116505, -0.137518, 0.305963)
xAxis = (-0.089632, 0.003986, 0.995967)
yAxis = (-0.994985, 0.044224, -0.089720)
zAxis = (-0.044403, -0.999014, 0.000003)
}
}
RigidBodyDescription
{
parentName = "Bone_R_AttkArm01"
childName = "Bone_R_AttkArm02"
parentOrigin = (-0.386109, 0.000000, 0.000000)
parentXAxis = (1.000000, 0.000000, 0.000000)
parentYAxis = (0.000000, -1.000000, 0.000000)
parentZAxis = (0.000000, 0.000000, 1.000000)
childOrigin = (0.386109, 0.000000, 0.000000)
childXAxis = (0.995552, -0.094215, 0.000000)
childYAxis = (-0.094215, -0.995552, 0.000000)
childZAxis = (0.000000, 0.000000, 1.000000)
extents = (0.380000, 0.100000, 0.100000)
collides = "true"
density = "100.000000"
playFallSound = "false"
}
RigidBodyDescription
{
parentName = "Bone_L_AttkArm01"
childName = "Bone_L_AttkArm02"
parentOrigin = (-0.386109, 0.000000, 0.000000)
parentXAxis = (1.000000, 0.000000, 0.000000)
parentYAxis = (0.000000, 1.000000, 0.000000)
parentZAxis = (0.000000, 0.000000, 1.000000)
childOrigin = (0.386109, 0.000000, 0.000000)
childXAxis = (0.995549, 0.094246, 0.000000)
childYAxis = (-0.094245, 0.995549, 0.000000)
childZAxis = (0.000000, 0.000000, 1.000000)
extents = (0.380000, 0.100000, 0.100000)
collides = "true"
density = "100.000000"
playFallSound = "false"
}
RigidBodyDescription
{
parentName = "Bone_Spine01"
childName = "Bone_Spine02"
parentOrigin = (-0.115123, 0.000000, 0.000000)
parentXAxis = (1.000000, 0.000000, 0.000000)
parentYAxis = (0.000000, 1.000000, 0.000000)
parentZAxis = (0.000000, 0.000000, 1.000000)
childOrigin = (0.115123, 0.000000, 0.000000)
childXAxis = (0.999342, -0.036260, 0.000000)
childYAxis = (0.036259, 0.999342, 0.000000)
childZAxis = (0.000000, 0.000000, 1.000000)
extents = (0.110000, 0.150000, 0.150000)
collides = "true"
density = "100.000000"
playFallSound = "false"
}
RigidBodyDescription
{
parentName = "Bone_R_MidLeg01"
childName = "Bone_R_MidLeg02"
parentOrigin = (-0.663023, 0.000000, 0.000000)
parentXAxis = (1.000000, 0.000000, 0.000000)
parentYAxis = (0.000000, -1.000000, 0.000000)
parentZAxis = (0.000000, 0.000000, 1.000000)
childOrigin = (0.663023, 0.000000, 0.000000)
childXAxis = (0.998102, 0.061591, 0.000000)
childYAxis = (0.061590, -0.998101, 0.000000)
childZAxis = (0.000000, 0.000000, 1.000000)
extents = (0.660000, 0.100000, 0.100000)
collides = "true"
density = "100.000000"
playFallSound = "false"
}
RigidBodyDescription
{
parentName = "Bone_R_FrLeg01"
childName = "Bone_R_FrLeg02"
parentOrigin = (-0.607801, 0.000000, 0.000000)
parentXAxis = (1.000000, 0.000000, 0.000000)
parentYAxis = (0.000000, -1.000000, 0.000000)
parentZAxis = (0.000000, 0.000000, 1.000000)
childOrigin = (0.607801, 0.000000, 0.000000)
childXAxis = (0.998420, 0.056186, 0.000000)
childYAxis = (0.056186, -0.998420, 0.000000)
childZAxis = (0.000000, 0.000000, 1.000000)
extents = (0.600000, 0.100000, 0.100000)
collides = "true"
density = "100.000000"
playFallSound = "false"
}
JointDescription
{
rigidBody0 = "1"
rigidBody1 = "6"
jointType = "universal"
jointConnection = "1"
jointAxis0 = "y"
loStop0 = "0.000000"
hiStop0 = "0.142414"
jointAxis1 = "z"
loStop1 = "-0.389540"
hiStop1 = "0.352871"
breakable = "false"
breakChance = "0"
}
JointDescription
{
rigidBody0 = "3"
rigidBody1 = "7"
jointType = "universal"
jointConnection = "1"
jointAxis0 = "y"
loStop0 = "-2.480666"
hiStop0 = "-0.985988"
jointAxis1 = "z"
loStop1 = "0.000000"
hiStop1 = "2.643629"
breakable = "false"
breakChance = "0"
}
JointDescription
{
rigidBody0 = "3"
rigidBody1 = "8"
jointType = "universal"
jointConnection = "1"
jointAxis0 = "y"
loStop0 = "-2.201233"
hiStop0 = "-1.120507"
jointAxis1 = "z"
loStop1 = "-2.876202"
hiStop1 = "2.454523"
breakable = "false"
breakChance = "0"
}
JointDescription
{
rigidBody0 = "3"
rigidBody1 = "9"
jointType = "universal"
jointConnection = "1"
jointAxis0 = "y"
loStop0 = "-2.458254"
hiStop0 = "-0.991860"
jointAxis1 = "z"
loStop1 = "-2.677324"
hiStop1 = "2.694491"
breakable = "false"
breakChance = "0"
}
CreateEntity
{
attach = "BossAura"
entity = "Records\Effects\Boss Effects\Boss Aura.dbr"
}
Don't use this actual info, as I've deleted a lot of it for space reasons.