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  1. #1

    Play it now! The Sixth Tablet (release)



    The Sixth Tablet - Version 6 is ready to play and replaces this version - (V5)

    V6 NEW MONSTER TYPES

    Temple Virgins, inc. the new 'Beast Sisters' - with correct animations and sound.
    Persians - new clothing
    Babylonians
    Amazons
    Nephilim
    Order of Elysium Monks

    The Sixth Tablet is a custom quest, dungeons and dragons game, loosely based on the Enuma Elish and the Seven Tablets of Creation, a collection of Mesopotamian creation myths.

    Improvements...

    10 new side-quests will provide a clearer game progression. The game is also more linear now.. the side-quests determine which routes to take and when. I have retained the original tablets with info. as well. There are also 10 new maps. I have tried to address the failings in the Version 5.. improved game play.. level up, and new random music. All the monsters now have realistic animations and sounds, except the 'Pot Bellied Boar', which is the same.
    I have taken out the leaf-litter bugs, and a lot of the crabs that no-one liked, although there are still a few (much less) giant crabs on the beaches.. and the power of these is reduced, so now a level 14 crab can be killed with a 10-12 lvl. chr. anyway, usually avoid them.. The jellyfish are a bit easier, but still generally to be avoided.. like real jellyfish.
    There is a teleport at Helos village; it's down the road a bit towards Impia Helesponum. When you start the game, speak to me (Hiscosmicbunny) and I'll give you 12,000 gold to start off with. There are health potions down at the village shop. The market at the Temple of Marduk, in the Thrace region, is stocked with health potions and so you can teleport there if you run out, and the merchants there have the needed armour etc. through the game.
    I have placed quite a lot of Satyr merchants in the game, so you can sell loot and get health potions regularly.
    I've tweaked the Monks of Elysium; these are based on the Machae monster, and hence are 'critical-hit' type monsters now.. the balance is so that you need to take them out with one swipe.. if they hit you twice, usually you'll be killed. So a gang is dangerous.
    Same with the maggots.. they are set at 'level 3', but in fact, this is an 'unchanging level', and they stay powerful all through the game, and a gang of them is more dangerous than most other monsters. Fight off the maggots first..
    Also the Anourans are custom, so they are also 'critical hit' and I've had to experiment a lot to try get the balance correct..
    The new Amazons are based on the Maenad monsters. I have put a PC female mesh//texture on them, and they work well..
    I got to level 16 on completion of the game, testing it the whole way through; level 10 on entering the Labyrinth.

    The game is designed for the creation of a new game character, and you'll need Titan Quest Immortal Throne to play it.


    Quests..



    Order of Elysium monks..



    Babylonians..



    Beast Sisters..



    Elysium..


  2. #2

    Re: Play it now! The Sixth Tablet (release)

    1 Question. What happens if you're not respectful and don't take off your armour for the temple? Do they attack you and not give you a quest or something?

  3. #3

    Re: Play it now! The Sixth Tablet (release)

    Quote Originally Posted by minisav View Post
    1 Question. What happens if you're not respectful and don't take off your armour for the temple? Do they attack you and not give you a quest or something?
    You'll get killed anyway.. even if you strip naked.. it's not a sophisticated quest.. it's just my little joke.. get people to take off all the armour and get throttled anyway.. oh I've spoiled it now..
    there is a proper quest at the Convent of No Mercy, there's a locked room, where the mother superior keeps her books and that.

  4. #4

    Re: Play it now! The Sixth Tablet (release)

    Delete your post then

  5. #5

    Re: Play it now! The Sixth Tablet (release)

    Quote Originally Posted by minisav View Post
    Delete your post then
    no, it was only a joke on the original game advert.. it might confuse people if they do actually take off all the armour and run about looking for a quest or something.. the sisters are not nice, generally..

  6. #6
    Super Moderator yerkyerk will become famous soon enough yerkyerk's Avatar
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    Re: Play it now! The Sixth Tablet (release)

    Quote Originally Posted by hiscosmicbunny View Post
    Is this in-game footage, or what? It looks quite nice..

  7. #7

    Re: Play it now! The Sixth Tablet (release)

    Quote Originally Posted by yerkyerk View Post
    Is this in-game footage, or what? It looks quite nice..
    No it's just some artwork that I did in the TQ theme.. It uses a real pic. of some Baalbek ruins and I've tweeked it up and around on the photo editor.. (taken out the people, moved around the rocks, changed the colours etc.) I thought I'd put it in as I spent a long time doing it..

    general comment... One thing about the 'Sisters of no-mercy'.. i couldn't get them to collapse when killed.. so they keep standing.. (so for V5 you'll have to put up with it) .. frankly I need help on these matters, if there is to be a 'community' V6.. to sort out various stuff that i do not have the technical ability to work myself. I'd like to change their cry to something else also.. The V6 is the version that I'll put also on the German site in the summer. I am thinking that by then I'll have a few new ideas for an expansion to the game.. for now I'm out of ideas.. they'r all in this game now..

  8. #8

    Re: Play it now! The Sixth Tablet (release)

    It plays well though Yerkyerk. Not as many monsters as say Xmax or even the original game. They do make up for it by being much stronger. he first versionI testeddidn't even give me a weapon so I was weak as anything against a level 6 pig thing!

    Will the Triple-Load trick be needed?

  9. #9

    Re: Play it now! The Sixth Tablet (release)

    Looking foward to this, I downloaded it last nite, will try to play it later today. Really appreciate all the effort this sort of mod takes, Thank you so much
    My TitanQuest Achievements: 405 Points
    68 Conquerer ll 65 Paladin ll 67 0 Death Xmax Templar
    TQIT Legendary finishes 3 / Epic finishes 4 / Normal finishes 14.
    TQIT Characters 31
    TQ Masterys Characters 9
    Lilith Characters 1, 48 Warden

  10. #10

    Re: Play it now! The Sixth Tablet (release)

    Quote Originally Posted by CAP007 View Post
    Looking foward to this, I downloaded it last nite, will try to play it later today. Really appreciate all the effort this sort of mod takes, Thank you so much
    You'r welcome. If people want more monsters for V6.. that's what i will do. x2 or whatever.. I found out from Kreeloo that I can simplify the game folders, so that the rar. size is only 150MB now.. I am thinking about the elysian fields in the Corycean Labyrinth for V6, making the game quite a bit bigger, with new paths off in various ways within the deeper Labyrinth, and perhaps a new big mega-convent castle..

    this new 'conqueror class' temple virgin works much better, it a sword wielding type and works perfect.... i got an old monster that i made a long time ago.. and it's a topless temple virgin.. only i'd have to supply the topless mod.. which is installed in the program files, which is easy. I will see if i can get any others to work.. but it seems they need a 'bump texture' to work in this case.. using the maenad mesh now.
    I dont know how to get hair on them, and i still dont know how to alter the 'vox' sound.. the ''...'' button does not direct you to another sound pack, and I dont know where it is to change it.. if anyone is reading this and can help???...???
    I can supply the texture with the titanquester rar. to make this topless mod work.. it's an old tex. that someone did a long while back, that i use in my game, and i've tricked it so that my chr. wears a gold skirt and is topless..
    the program files structure should be like this..
    Titan Quest Immortal Throne/ Database/Creatures/pc/female/femalepc01_white.tex
    if I've got this wrong.. please correct me.
    It will be an optional topless mod in V6. and those folders need to be created in the program files area. I'm replacing the Temple Virgins with Amazons.. similar theme, but a whole new monster type, which I've already made for V6. (see below)..


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