Hey everyone, I've got an early lvl melee Necromancer character going by Way of Fire. What I forgot to take into account is that Vampirism's ways are exactly the same as Sorcery's ways and so I can't have a way of fire active and one of Vampirism's ways active. So now I am in a huge dilemma as to what to go with.
What I noticed is that I do not need to have a Way of Fire active for the fireball skill for example. So I am wondering is this also true for Draculian way for example and other Ways in Vampirism? Because if yes then I might invest an odd point in the way skill itself and then mainly go for the synergies. Anyone has good advices?
Necromancer seems like a very unfortunate class with so many ways, where only 1 at a time can be exploited.
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This is very unlikely to be changed, Way Skills will stay as they are now, sorry...

