More crunchy bits!
The Relic and Charm data in the guide wound up slightly dated, as they were changed (for the better!) late in development, adding a custom list of randomized modifiers for each complete Relic or Shard. Following is a list of the modifier pools that any given Relic or Shard can pull from.
Monster Charm Completion Bonuses
Bat Fang % Phys Damage, Fire Damage, % Damage to Demons, Phys Damage, Leech Energy, Reduce Attack Speed, OA, Attack Speed
Boar's Hide Protection, Resist Cold, Resist Pierce, DA, % Protection
Pristine Plumage DA, Protection, Dex, OA, Resist Poison
Turtle Shell Resist Pierce, Life, Str, % Protection, DA, Str
Hag's Skin Protection, Resist Fire, Dex, Resist Pierce, DA, % Protection
Lupine Claw % Damage, Pierce Damage, % Damage to Demons, Attack Speed, Phys Damage, Leech Energy, Reduce Attack Speed, OA, Attack Speed
Rigid Carapace Resist Fire, Resist Stun, Resist Pierce, Life, Str, % Protection, DA
Vile Ichor OA, Stun, Reduce Protect, Poison Damage, Reduce Attack Speed
Peng Claw % Damage, Pierce Damage, Attack Speed, Dex, Reduce Protection, Phys Damage, Leech Energy, Reduce Attack Speed, OA, Attack Speed
Raptor Tooth % Damage, Pierce Damage, Attack Speed, OA, Str, Reduce Protection, Phys Damage, Reduce Attack Speed, OA, Attack Speed
Saber Claw % Damage, Pierce Damage, Attack Speed, % Bleed, OA, Phys Damage, Leech Energy, Reduce Attack Speed, Attack Speed
Viny Growth Protection, Life, Regen Life, Resist Pierce, DA, % Protection
Yeti Fur Protection, Resist Cold, Str, DA, % Protection, Life
Demon's Blood Resist Stun, Resist Fire, Resist Elemental, % Damage to Demons, Resist Life, DA
Diseased Plumage % Poison, Protection, Dex, DA, OA
Mechanical Parts Protection, Str, Dex, OA, DA, % Protection
Spectral Matter % Energy burn, Int, % Damage to Undead, Energy, Leech Energy
Venom Sac OA, Stun, Reduce Protect, Poison Damage, Reduce Attack Speed, % Poison
Relic Shard Completion Bonuses
Greece
Archimedes' Mirror Resist Cold, Resist Fire, Resist Lightning, Resist Pierce, Resist Poison, Life, Str, Pierce retaliation, % Protection, DA, Str, Life Leech retaliation
Artemis' Bowstring % Damage, Poison Damage, Phys Damage, Reduce Attack Speed, Dex, OA, Attack Speed, Pierce Damage
Dionysus' Wineskin DA, Life, Str, Stun, % Protection, Resist Cold
Golden Fleece Int, Cooldown Reducetion, DA, Life, Resist Lightning, Resist Cold, Resist Fire, Energy, Resist Elemental
Hecate's Crescent Int, Cooldown Reducetion, Leech Energy, Resist Lightning, Resist Cold, Resist Fire, Energy, Resist Elemental
Herakles' Might % Damage, Protection, Reduce Protection, Resist Pierce, DA, Life, % Str, Stun, Reduce Attack Speed, Str, OA
Prometheus' Flame % Damage, Fire Damage, % Fire, % Damage to Demons, Phys Damage, Resist Fire, Reduce Attack Speed, OA, Attack Speed
Valor of Achilles % Damage, Dex, Reduce Protection, Phys Damage, Stun, Reduce Attack Speed, Str, OA, Attack Speed
Zeus' Thunderbolt % Damage, Cold Damage, Lightning Damage, % Lightning, Phys Damage, Stun, Leech Energy, Reduce Attack Speed, Dex, OA, Attack Speed
Egypt
Amun Ra's Glory Life, Int, Protection, Resist Lightning, Resist Cold, Resist Fire, Energy, Resist Elemental
Ankh of Isis Life, Leech Energy, Resist Lightning, Resist Cold, Resist Fire, Energy, Resist Elemental
Anubis' Wrath % Damage, Leech Life, Fire Damage, % Damage to Demons, % Damage to Undead, Phys Damage, Stun, Leech Energy, Reduce Attack Speed, OA, Attack Speed
Djed of Osiris % Damage, Leech Life, Fire Damage, % Damage to Demons, % Damage to Undead, Phys Damage, Stun, Leech Energy, Reduce Attack Speed, OA, Attack Speed
Set's Betrayal % Bleed, Protection, Int, Dex, DA, OA, Leech Life
Udjat of Horus Protection, Resist Cold, Resist Fire, Resist Lightning, Resist Pierce, Resist Poison, DA, % Protection
China
Code of Hammurabi % Int, Cooldown Reducetion, Resist Lightning, Resist Cold, Resist Fire, Energy, Resist Elemental
Domain of the Dragon Kings Life, Protection, % Protection, Dex, Regen Life, Energy, Resist Elemental
Guan Yu's Grace DA, Attack Speed, Protection, Dex, Movement Speed, Pierce Resist
Jade Emperor's Serenity Life, Int, Protection, % Protection, Resist Lightning, Resist Cold, Resist Fire, Energy, Resist Elemental
Li Nezha's Guile DA, Attack Speed, Protection, Dex, Movement Speed, Resist Pierce
Monkey King's Trickery DA, Protection, Dex, movement Speed, Int, Resist Pierce
Shen Nong's Dark Medicine % Damage, % Poison, Phys Damage, Stun, Reduce Attack Speed, OA
Yen Lo Wang's Bloodletting % Damage, Leech Life, Fire Damage, % Damage to Demons, % Damage to Undead, Phys Damage, Stun, Reduce Attack Speed, OA
Shrine Data
The Energizing Shrine is located in the Typhon fight, the 'Greece1/2' locations are before/after Megara.
These shrines are the same throughout the game:
Battle Shrine grants: +100% physical dmg; +75% elemental dmg; +60% attack speed; +5% movement speed. Duration: 60 sec
Shrine of Healing instantly refills health
Regeneration Shrine regens health/mana at 7% per second (8 meter radius). Duration = 40 sec
Shrine of Experience increases experience gained by 50%. Duration: 60 sec
Energizing Shrine increases energy regen rate by 800%
These shrines get more powerful as you progress through the game:
Frostbite: cold/slowing per second, for 6 seconds. Total speed slowing = 75%. Duration = 60 sec.
Thorns: bleeding dmg per second, for 3 seconds. Duration = 60 sec
Mastery: bonus to all skills. Energy cost reduction = 25%. Duration = 60 sec
Code:
Shrine Type Greece1 Greece2 Egypt Orient EGreece EEgypt EOrient LGreece LEgypt LOrient TyphN TyphE TyphL
Frostbite Shrine 8 15 20 25 33 40 45 50 55 60 6 17 31
Shrine of Thorns 11 17 24 32 47 53 67 86 93 106 13 35 65
Shrine of Mastery 4 4 6 6 8 8 8 10 10 10 n/a n/a n/a
Monster scaling info
You'll probably need to copy this out to get it lined up cleanly
Code:
Diff #OfPlayers %Physdmg %pierce %allother %physresist primaryresists 2ndaryresist str/dex/int %str/dex/int life %life %mana %mv %atkspd %Hregen OA/DA %OA/DA
Normal 1 0 3 0 0 0 0 0 0 0 0 0 14 -10 0 0 0
Normal 2 5 5 5 0 0 0 0 0 5 20 0 14 -10 0 0 0
Normal 3 10 8 10 0 0 0 0 0 10 40 0 14 -10 0 0 0
Normal 4 15 10 15 0 0 0 0 0 15 60 0 14 -10 0 0 0
Normal 5 20 13 20 0 0 0 0 0 20 80 0 14 -10 0 0 0
Normal 6 25 50 25 0 0 0 0 0 25 100 0 14 -10 0 0 0
Epic 1 100 53 100 15 30 15 50 15 200 150 100 20 0 50 50 15
Epic 2 105 55 105 15 30 15 50 15 210 155 100 20 0 50 50 15
Epic 3 110 58 110 15 30 15 50 15 220 160 100 20 0 50 50 15
Epic 4 115 60 115 15 30 15 50 15 230 165 100 20 0 50 50 15
Epic 5 120 63 120 15 30 15 50 15 240 170 100 20 0 50 50 15
Epic 6 125 50 125 15 30 15 50 15 250 175 100 20 0 50 50 15
Legen. 1 200 53 100 30 50 30 100 30 300 300 200 26 10 100 100 20
Legen. 2 205 55 105 30 50 30 100 30 310 305 200 26 10 100 100 20
Legen. 3 210 58 110 30 50 30 100 30 320 310 200 26 10 100 100 20
Legen. 4 215 60 115 30 50 30 100 30 330 315 200 26 10 100 100 20
Legen. 5 220 63 120 30 50 30 100 30 340 320 200 26 10 100 100 20
Legen. 6 225 63 125 30 50 30 100 30 350 325 200 26 10 100 100 20
Potion Data
Just some quick numbers on how much Potions restore. Since you can 'preload' a Health potion before a fight, you can burn one before you start fighting a tough pack of enemies or a boss, and the regen portion of the Health potion should still be running by the time the Potion timer refreshes, allowing you to enter the fight with regen still running.
Code:
% of total regained (instant) flat amount regained
Lesser Health Potion 15 300
Health Potion 15 500
Greater Health Potion 15 650
Grand Health Potion 15 800
Superior Health Potion 15 1000
Divine Health Potion 15 1200
Lesser Energy Potion 50 0
Energy Potion 60 0
Greater Energy Potion 70 0
Grand Energy Potion 80 0
Superior Energy Potion 90 0
Divine Energy Potion 100 0