i seriously don't like the character balance in Titan Quest. Me and a friend played through normal difficulty, me as a brigand, he as a fire/storm user. He killed everything in one spells, area of effecting every single spot, it wouldn't matter if i were there or not. Untill lv 30 i had not one sort of area effect skill for my brigand, having to go one on one on large packs of monsters (this really doesn't belong in a game such as this !). From the moment i got the scatter shot, i thought, yay, aoe damage. the range s*cks, the damage was good in normal, but besides that, really ... same for volley, the only skill i had hoped to catch on with my pyromancer friend sank all expectations. Why the hell only 16% chance, i mean, it's freaking hard enough already to do actually DO damage as a brigand. i'm in epic now, and all i can say is, 'wth, why do i play this character, if i make a pyromancer, it's flame everything in one spell' (and he does still kill everythung in once spell). This is abosultely absurd, the scatter shot is starting to have no effect at all anymore, the multishot occurs WAY to less ( why didn't you guys make it an active skill in the first) and only 3 arrows? again, wth? i can NEVER hit anything that is standing behind me with scatter shot, this is extrordinary frustrating, seeing your friend kill everything on sight while you run there, being absolutely useless. and this goes for most of the classes!