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    Beacon 1.7 - Shopping Leaving the nebula...

    Beacon 1.7 - Shopping

    Leaving the nebula behind us, endless space is ahead of us again. And an engineer who has set up a small shop here.

    And we can even afford some of it.

    ...
  2. Thread: FTL Thread

    by Violos
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    I don't think they do, really. It's just more of...

    I don't think they do, really. It's just more of a bummer when it happens.

    And yeah, that's why you try to avoid the Mantis. ;)

    Weapon pre-igniter is the one most broken equipment in the game...
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    We do eventually want a drone system for a...

    We do eventually want a drone system for a defensive drone that shoots down missiles, or a cloaking device which lets us actively dodge at least some. Else they will always give us trouble, and cost...
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    Beacon 1.6 - "Hard to see" indeed. Well... ...

    Beacon 1.6 - "Hard to see" indeed.

    Well...

    http://abload.de/thumb/0251xu0q.jpg

    Translation: He would like to have 3 of our rockets (*6 each in stores) for 2 drone parts (*8 each).

    We...
  5. Thread: FTL Thread

    by Violos
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    Yeah. Actually, type A is a decent ship, except...

    Yeah. Actually, type A is a decent ship, except for the awkward room arrangement. But if you look earlier in this thread, you can see that I had some bad luck with it as well. :)

    Basically, all...
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    Hey Laurrrr! Nice to have you around. Anyway,...

    Hey Laurrrr! Nice to have you around.

    Anyway, to keep things moving I purchased a level of engines for now and jumped north - into the nebula!



    Beacon 1.5 - Blindness works both ways

    As...
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    A party that ends with a BANG. :D Democracy...

    A party that ends with a BANG. :D

    Democracy means I get a vote like everyone else, especially when you can't decide. :p
    So that would be 3 votes for shields, too.

    But if you insist, I'll get a...
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    Saving money is not a bad plan either. A lot of...

    Saving money is not a bad plan either. A lot of the interesting stuff in stores (like a drone system) costs 70 and above, while going there and buying nothing is bascially a waste of time and fuel.
    ...
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    Unfortunately, better sub-light engines will not...

    Unfortunately, better sub-light engines will not make the rebels advance more slowly. The only ways to slow down their search for us are flying through nebulae (half speed) or certain events.
    ...
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    At the end of the day, we are left with 20 fuel...

    At the end of the day, we are left with 20 fuel and 65 scrap.

    This brings up some interesting options, especially considering that there is a store advertising its location east of here.
    ...
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    Beacon 1.4 - No fuel for you! On our way to...

    Beacon 1.4 - No fuel for you!

    On our way to the nebula, we seem to arrive just in time.

    http://abload.de/thumb/013stsji.jpg

    Obviously, we will intervene!

    Their weapons are a simple laser,...
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    It is a rather good design. Not only the powerful...

    It is a rather good design. Not only the powerful weapons, but also the generally tight arrangement, defensible bridge, and other well placed airlocks.


    Oh, and there is this: It looks like we...
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    So... I'd also be in favour of going to the...

    So...

    I'd also be in favour of going to the nebula. This will buy us some time to explore more beacons, and after the last battle I am confident that the Titan can handle anything we might find in...
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    Well, to keep the doors shut for as long as they...

    Well, to keep the doors shut for as long as they are in a ventable area. Then engage once they are through. Also, you serve as a nice roadblock on the way to the bridge. :)

    Though given your...
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    Welcome aboard, M. Blade! ;) Rockmen are...

    Welcome aboard, M. Blade! ;)

    Rockmen are pretty awesome in that they are immune to fire (would have been useful to have last stage) and have 50% more health, so they are also good in fights. The...
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    Haha, no. It happens sometimes that a ship is...

    Haha, no.
    It happens sometimes that a ship is destroyed by internal fires even after surrendering, but once you agreed on a truce, active aggression is no longer possible.

    Neither would we have...
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    Oh yes, we get to turn them into some scrap! ...

    Oh yes, we get to turn them into some scrap!

    They did manage to get one Artemis rocket off and it hit our medbay - again. And they even managed to keep the launcher active with some lucky evasion...
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    Beacon 1.3 - Do the Khaleesi Oh no, slavers!...

    Beacon 1.3 - Do the Khaleesi

    Oh no, slavers! (Oh goodie, slavers! :P)

    Barely away from our base, we run into the first pirate scum trying to use the civil war for easy profit.
    ...
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    No, no we don't. :) And yes, I think we can...

    No, no we don't. :)

    And yes, I think we can agree that it was a good thing that none of our crew was in there.
    Our ship apparently can take a beating. The medbay was knocked out by the debris,...
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    Yeah, that does sound like the best plan. Our...

    Yeah, that does sound like the best plan. Our mission is too important to jeopardize our crew, and the station can be rebuilt. Let's just get these people out of there.

    Docking...


    - - -...
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    Beacon 1.2 - Burning Chemicals ...

    Beacon 1.2 - Burning Chemicals

    http://abload.de/thumb/004vac0k.jpg

    Oh no! This does not look good. We might be able to put it out with combined efforts, but for all we know, something in there...
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    Beacon 1.1 - The Journey Begins We have left...

    Beacon 1.1 - The Journey Begins

    We have left the dock, all systems running smoothly.
    Engineer Fozzie has already improved our thrust by shutting down the med-bay, which we will hopefully not need...
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    Haha. Noted - no sys repair drones. :) I feel...

    Haha. Noted - no sys repair drones. :)

    I feel like playing easy would be a bit cheap with that kind of ship (and helmsman :P).
    But given that hard is out of the question then, I think normal is a...
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    Anyone. It does not matter if your name is on...

    Anyone.
    It does not matter if your name is on the ship. Though I will try and get active people on there. :)

    Also, I just found out how I can run this game in parallel to any others (by...
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    Hey Mal. :) Laurrrr is not here much, but...

    Hey Mal. :)

    Laurrrr is not here much, but still around. He sent me a pm recently... I could contact him again.
    But like I said, anyone can join.



    Leaving the Hangar

    So this is what our...
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