Wow this is really something. I'll be playing this over the weekend. Thank you for the mod!
Type: Posts; User: smooth
Wow this is really something. I'll be playing this over the weekend. Thank you for the mod!
I saw that after I posted :)
I agree the main problem is heavy reliance on TQ's loot. Aside from getting sets and items that I already recognize, there is still the same problem of finding lvl 3-8 items all the way past lvl 30+...
I was finishing the quest to clear the skeletons from the cemetery and I received the inventory bag and talking to the ghost is checked off. But the actual killing skellies quest is not checked off...
I hope someone keeps going where you left off because me and a small group of friends continue to play every night :rockon:
Hmm, first time I made a DW'er. Every time I equip my off-hand my DPS drops. Is this a bug or is there a reason my DPS is lower with an off-hand than with nothing in the slot at all?
And if it's...
Works perfectly fine in Champions of Norrath.
About: v.3.4.5 11-13-08
I'll get the .NET version and test it out.
.NET version works fine. It doesn't detect the version at the start, but then after confirming the steam path (it was detected...
I have steam and defiler and the only problem I run into is that it doesn't correctly identify my TQ version. I don't launch the game from defiler, so that may or may not work.
BTW, the fix for this is to install TQVault with an installer instead of using the .zip.
That's what I've been getting for a long time, too. It used to work and then I reinstalled Vista. Since then I get the error you have.
For some reason I was under the impression you were going to make a bugfix patch simultaneously with a bugfix+balance mod so people could choose.
I'm hope I didn't come across as giving you a hard...
I think you should reconsider how you're going to name these patches, especially if you're going to make two distinct branches of patches.
The problem is that patching bug fixes, minor, and major...
Ah, thanks for clearing that up.
I was under the impression one would have to do that in order to join others online. My friend and I made sure the version numbers matched but I don't remember us...
Actually, if you grab the files from here: http://www.savefile.com/files/1850098 and copy the engine.dll file over then the steam version will read 1.16 as it should.
I'm experiencing the same problem.
EDIT: If you run it as Administrator then it works
one way to balance the run speed is to have the fastest be equal to unmodded speed. Then slower weapons would be slower than normal, rather than some being faster than normal.
I don't want the resistances lowered, I noticed that I was getting stomped by undead with my conjurer, but I had to wait until my conqueror friend came along and helped out. I also have some +dmg to...
My friends and I play together and we'd like a function where we could roll for loot. Sometimes it's fun to let the odds decide who gets the loot and sometimes it's just a good idea to avoid some...
I would be happy with the game as-is, but with a dedicated server so I could log in with my friends whenever we want to and there would be a persistent gameworld.
No need for more than the current...
Well my friend and I play online together and there's ways we could duplicate items, but we trade them. I mean anyone can go to the vault and obtain items, but for some of us it's more fun to find...
I went ahead and downloaded 1.16 and applied it to my steam version. It installed so I'm assuming you mean that the steam version is updated to the latest official version of 1.1. I'm glad steam...
My friend and I bought TQ Gold this weekend.
What version is the steam version (do we need to update) and how can we get this .dll you're speaking about? Or do we even need the .dll if we're just...