You have to copy your custom mod from your build directory to your TQ:IT install directory. You actually have to create a "CustomMaps" folder there.
Seriously, you have to literally copy-n-paste...
Type: Posts; User: Bumbleguppy
You have to copy your custom mod from your build directory to your TQ:IT install directory. You actually have to create a "CustomMaps" folder there.
Seriously, you have to literally copy-n-paste...
I don't know what to tell you about the Ifrit summons, it sounds like the skill is missing the spawnObjects to spawn maybe? Make sure you have imported the records/skills/earth/pet folder.
As far...
Templates\SkillBuff_Passive2.tpl is from the Fan Patch to fix Ravages of Time aura for Spirit so it wouldn't be in the main templates.
Can't remember where I got it from so here it is.
The .arc...
Okay, I give up. I am not going to spend hours and hours figuring out why some equipment works in the artifact creation and others don't.
The UI issue with Hired Goons ultimate level is low on my...
Mulgor Flamespear has Records\Skills\Monster Skills\Attack_Radius\EarthFury_Flaming.dbr in his skill tree but has Records\Skills\Monster Skills\Attack_Radius\EarthFury.dbr in his skill config. Now,...
Just popped in to thank you spectre! :clap:
I just added most of your bugfixes to the new v4 beta of my mod. I used the .dbrs of course, but most of the stuff was already in my mod so a lot of...
@1cec0ld
Nice job with the Gorgons and Flamespear gets me all the time, too.
One thing I'm not sure I mentioned, though I probably said it somewhere, is that I tweaked ALL merchants in the whole...
How to install an update: see basic install. :)
Seriously, the changes I am making to the beta are incremental and won't affect your skill placement. If they did, you're just gonna have to trust I...
Thanks, I just increased the spawn rate and cast speed of those as a way to show my appreciation for the kind praise. :)
I just examined the Nessus files (sounds like a great movie title) and I...
I haven't played Spirit in a while, and the squall resistance debuff will really help the skelly's life leech. I recently nerfed some defenses for Spirit but haven't tested them so Spirit would be...
Hey! Welcome back 1cec0ld! I have always been grateful for your feedback I am happy to see you :)
Yes.
All champion, heroes and bosses resist pet damage now.
As designed. ;)
Yes they...
I laughed when I opened the files, I added the masteries to augment for Hallowed and didn't add an integer value for them at all, I did the hard part and forgot the easiest part ...:)
Fixed...
I dunno, it was the giants in Normal that get me. No stun resist yet and my summons are still pretty fragile. Giants aren't too tough to take down, it's pretty much the stun-lock.
I could have...
Fixed, see I made 3 skills but each with a different range but they are all the same so I just made the one have the petDisplay bit flipped. Also, reduced # of projectiles to flat 6 all versions....
@mountainblade
Sorcerer goes like this:
Squall~Obscured Visibility, Poison Gas Bomb, everything is dead or wait of recharge :)
Just starting traps, really even though I have multi-shot...I am...
Yeah, I'm loathe to talk about adding map changes because of the sheer work involved is so daunting, that's why there's pieces floating around in my opinion...just plain quitting.
That's why I gave...
Congrats, and you aren't drunk yet? :D
Thanks, that's the kind of feedback that I really need :)
Yeah, that's happened before when I buff the boss passive, thanks I will fix that.
Just the...
You're right about that.
petgamebalance, monstergamebalance are both protected which is a bummer in my opinion.
I have a petgamebalance_addendum file, as I call it. The word addendum makes it...
Beta Update
Passive buffs for champs, heroes and bosses generously modified
Fixed influence defense for pets on Iron Will of Ajax relic
Added 15% chance to ignore pets to all monster AI...
Alright, you asked for it Boggs!
Permanent Ifrit? Not a clue...the "spawnObjectsTimeToLive" values are set correctly up to level 18 when he lasts 30 seconds. Has to be a game bug in my opinion,...
Hi Violos! :D
Believe it or not, I keep that .xls sheet around and it is a great test example, better than trying to explain what's happening with resistance buff/debuff.
Interesting note on the spawn rate and equation xp changes: I'm level 68 in Act 3 Legendary...awesome!
Beta Update:
Adding skills to Legendary monsters. e.g. all trash tigerman warriors have...
Yeah, the same thing happened to my skeletons...I am trying to fix that spell, sorry about that. It only does slow poison and life leech, but it was supposed to lower resistances, too. It's the same...
Actually the Hired Goons debuff is in the defensive parameters/defensivePoisonModifier. So the amount listed reduces the enemies poison resist by a percent. All the hunting debuffs are subtracted as...
Study Prey is -flat physical and pierce resist like vanilla.
Barbed Netting is -flat bleeding resist. Wolves Hemorrhagic Fever debuff is -flat bleeding, too.
Hired Goons aura is -%poison...