Haha, well Ancient_of_War, don't worry, all the alpha people will help to get the bugs out for you before the full release. ;)
Type: Posts; User: medierra
Haha, well Ancient_of_War, don't worry, all the alpha people will help to get the bugs out for you before the full release. ;)
I've definitely made a few blobs in my time. ; )
Thanks Roland!
I know, me too! :razz:
We don't have a solid date yet but I think this FAQ best answers it http://www.grimdawn.com/about_faq.php#q12
I actually created a lot of the textures used in skill particle effects for TQ and made some of the final effects in the game, so it is probably not surprising that there is a similarity. That and,...
Thank you for your words of encouragement! We're trying hard to deliver something worthy of everyone's expectations. ; )
Realism certainly serves a purpose but that purpose is subordinate to the overall fun of a game. I employ realism where it adds benefit and abandon it when it becomes realism merely for the sake of...
Thank you very much for your well wishes - the support and enthusiasm of the community has been a huge part of what has kept us going!
I think people have already made many of the points I would make but just to consolidate and voice them myself:
Guns are just an setting-appropriate art change. They play similar to bows or...
Hey all, just wanted to spread the word that we've released our first video of Grim Dawn. It is just a short environmental pan-around to whet the appetite but more is on the way!
Hope you enjoy....
Whoa, thats pretty hardcore!
Yeah, this is the case. Our admin had to do a little work to recover everything after the mysterious melt-down yesterday. He is intermittently working on reconfiguring the site as time allows (he...
Heh, isn't that always the way... ; )
Actually it was supposed to be yesterday and I'd shot a video but then we made some changes that improved the look of the game a bit, so naturally I wanted to shoot a new video but, wouldn't you know...
Confirmed - we will in fact have pants!
This would be very cool. Only probably is our AI wouldn't be able to handle it since we have to manually configure skill use. It wouldn't just automatically know how to use all a player's skills...
Random dungeons... hey, you never know! :whistle:
Centaurs?! You want centaurs? We have no stinking centaurs!
Mounts were actually a feature that was originally supposed to go into Titan Quest but they go cut due to the technical and animation requirements of implementing them. For the same reasons, I am...
Thanks for the write-up of ideas. Some sort of skill specialization could be cool. I think I have some ideas of how this might work that aren't quite what you're talking about (which would be a...
Wow, you guys are awesome - thank you so much for your support!
you get Toxeus Armor from Toxeus
now you're talkin
I've always been somewhat perplexed by people's complaints about ARPGs being "giant click-fests". In this review he's always complaining about having to use the keybaord?! What are else are you...
I altered that feature description since it seemed to be confusing. What we mean by downloadable content is future expansions of the game similar to Immortal Throne for TQ but probably about 1/2 the...
Yep, mules were a joke ; p