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  1. Replies
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    Well, it's apparently what the devs intended....

    Well, it's apparently what the devs intended. Don't blame this on me ;) Are you sure that she doesn't?
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    @Vifarc: Yes, you can keep using it. I made no...

    @Vifarc: Yes, you can keep using it. I made no changes to the Text_EN.arc. That means your Text_FR.arc you got from me back then should be fine.

    @umbral: Have a look at the readme. The files you...
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    Yeah, I know about that one. I even tried to fix...

    Yeah, I know about that one. I even tried to fix it once, but failed to find something that let me do that...:(

    Maybe I should make another try.
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    Good question. As I don't play Multiplayer that...

    Good question. As I don't play Multiplayer that was never something that I personally tested. And I haven't had people telling me that there were problems with MP compatibility.

    You'll just have...
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    Sticky: Have a nice holiday, Medea :) We'll still be here...

    Have a nice holiday, Medea :) We'll still be here :D
  6. Thread: Triumph bug

    by spectre
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    Yep :) That's pretty much the way to go.

    Yep :) That's pretty much the way to go.
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    Never seen that mod before. Nice find, Shalie!...

    Never seen that mod before. Nice find, Shalie! (Unfortunately all savefile.com links appear to be down...). The questionaires made for a good laugh :D

    Thanks :)
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    In case anyone is still interested: I freshened...

    In case anyone is still interested:
    I freshened this old mod up somewhat, so it is usable by people playing with the Fanpatch/Patchfix or by people who just want to use it as a softmod like xmax......
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    Oh, indeed. Must have overlooked that. Yeah, it's...

    Oh, indeed. Must have overlooked that. Yeah, it's based on the original TQIT without Fanpatch, but I just made new versions yesterday that include the Fanpatch / are a softmod instead. I'll post them...
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    You could try the so called "playersX" mod, which...

    You could try the so called "playersX" mod, which makes the game think that multiple players are playing the game :)

    It just makes the monsters tougher, but doesn't increase the spawn rate.

    Do...
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    Sticky: Not necessary :) To be fair, defboy mentioned it...

    Not necessary :) To be fair, defboy mentioned it earlier in this discussion. I just thought you missed it and posted it again.
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    Sticky: Did you make sure the folder is at this location:...

    Did you make sure the folder is at this location:
    C:\Users\<yourusername>\My Documents\My Games\Titan Quest - Immortal Throne\custommaps
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    Thanks for the hint, Tamschi. I think I found...

    Thanks for the hint, Tamschi. I think I found them:

    male:


    female:


    There was also an attachment for the "camera", but I think that's for the inventory view of the character, although I'm...
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    You're welcome :D

    You're welcome :D
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    Yeah...as I said: errors while packaging. Forgot...

    Yeah...as I said: errors while packaging. Forgot to change that in the readme. You are both correct. The "patchfix117c.arz" is the new "database_patch.arz" :D

    Gotta change that now...
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    Good to hear. Have fun playing :)

    Good to hear. Have fun playing :)
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    There's a brand new fixes.txt included in the...

    There's a brand new fixes.txt included in the first post :p But you are right, I could have at least mentioned that. :o
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    After one year it was about time for another...

    After one year it was about time for another update --> 1.17c is live.

    Due to it being one year, I hope that I haven't screwed up here and there ;)

    The version with the cameramod changes is...
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    Well... If one could actually see anything on...

    Well... If one could actually see anything on that screenshot, maybe ;) Try uploading a bigger version of it.
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    You have to click through the things listed on...

    You have to click through the things listed on the left side. One of those enables some buttons which let you export the mesh. Sorry, can't be more specific right now as I'm using a system without...
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    Well, I would try...but as I said: I don't have...

    Well, I would try...but as I said: I don't have the game and I don't have the time for it this summer...
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    Well, do they use the same system for items and...

    Well, do they use the same system for items and storage as they did in TQ? Then it shouldn't be that difficult to make a version of the TQVault that works with GD, I presume...

    I'm guessing here,...
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    Yes, I was faster :D But your post is definitely...

    Yes, I was faster :D But your post is definitely more organized than mine and Medea has a point there :)
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    Tamschi's MeshView should be a good alternative....

    Tamschi's MeshView should be a good alternative. But fathersquid should still have some versions of it as evidenced by his post in the MeshDrawCS thread. Good luck :)

    ...Do you have something...
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    Ah, nice list, fathersquid. Yeah, seems like...

    Ah, nice list, fathersquid. Yeah, seems like using tools like hamachi or tunngle will be the way to go...
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