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  • amgoz1's Avatar
    05-22-2013, 03:17 PM
    amgoz1 replied to a thread [WIP]Soulvizier Mod in Soulvizier
    Yes, the Flamestone and Froststone relics were removed a while ago. I agree, Pearls drops are a tad too frequent. The vitality staff drops have...
    1612 replies | 208281 view(s)
  • amgoz1's Avatar
    05-22-2013, 02:18 PM
    Meteor spells seem to crash the game when used in caves and I'm not sure why(the projectiles spawn out of map boundary maybe?), but it doesn't happen...
    38 replies | 1731 view(s)
  • amgoz1's Avatar
    05-22-2013, 02:06 PM
    The Satyr Fire Magi soul is from a very old version and won't work with any recipe, the Scirtus one not working on the other hand is indeed a bug....
    3 replies | 53 view(s)
  • amgoz1's Avatar
    05-17-2013, 06:06 AM
    amgoz1 replied to a thread [WIP]Soulvizier Mod in Soulvizier
    The soul rebalance is the main feature, but there there's some rather significant skill changes and monster additions too. The fix should work....
    1612 replies | 208281 view(s)
  • amgoz1's Avatar
    05-03-2013, 12:14 PM
    amgoz1 replied to a thread [WIP]Soulvizier Mod in Soulvizier
    Sarcasm aside, his freeze duration will be lowered and he will get a more interesting skillset in the next update. If there's any other of the new...
    1612 replies | 208281 view(s)
  • amgoz1's Avatar
    05-03-2013, 11:38 AM
    amgoz1 replied to a thread [WIP]Soulvizier Mod in Soulvizier
    Coldshoulder is my favourite hero design, he treads the delicate line between challenge and frustration perfectly, a true testament to how SV can...
    1612 replies | 208281 view(s)
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