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salan
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salan
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09-03-2011
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07-09-2012
10:09 PM
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amgoz1
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05-22-2013,
03:17 PM
amgoz1
replied to a thread
[WIP]Soulvizier Mod
in
Soulvizier
Yes, the Flamestone and Froststone relics were removed a while ago. I agree, Pearls drops are a tad too frequent. The vitality staff drops have...
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1612 replies | 208281 view(s)
05-22-2013,
02:18 PM
amgoz1
replied to a thread
General Bug Report Thread
in
Soulvizier
Meteor spells seem to crash the game when used in caves and I'm not sure why(the projectiles spawn out of map boundary maybe?), but it doesn't happen...
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38 replies | 1731 view(s)
05-22-2013,
02:06 PM
amgoz1
replied to a thread
[Problem] Signet of the beastman army can't be created
in
Soulvizier
The Satyr Fire Magi soul is from a very old version and won't work with any recipe, the Scirtus one not working on the other hand is indeed a bug....
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3 replies | 53 view(s)
05-17-2013,
06:06 AM
amgoz1
replied to a thread
[WIP]Soulvizier Mod
in
Soulvizier
The soul rebalance is the main feature, but there there's some rather significant skill changes and monster additions too. The fix should work....
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1612 replies | 208281 view(s)
05-03-2013,
12:14 PM
amgoz1
replied to a thread
[WIP]Soulvizier Mod
in
Soulvizier
Sarcasm aside, his freeze duration will be lowered and he will get a more interesting skillset in the next update. If there's any other of the new...
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1612 replies | 208281 view(s)
05-03-2013,
11:38 AM
amgoz1
replied to a thread
[WIP]Soulvizier Mod
in
Soulvizier
Coldshoulder is my favourite hero design, he treads the delicate line between challenge and frustration perfectly, a true testament to how SV can...
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1612 replies | 208281 view(s)
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