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  • 2Slow2Poke's Avatar
    11-21-2014, 07:10 AM
    Yeah i guess i can pull out a staff of a different element and go with that *or* do what ive been doing up until now (eruption and stone form) but......
    18 replies | 6185 view(s)
  • 2Slow2Poke's Avatar
    11-20-2014, 05:59 PM
    ...aaaaaaaaand respawn! Sorry for necroing this but ive got a general question regarding Earth as a standalone mastery (with dream to add a bit of...
    18 replies | 6185 view(s)
  • 2Slow2Poke's Avatar
    11-20-2014, 05:25 AM
    Well the stalker will not be able to attack multiple monsters simultaneously either. The whole point of the stalker is similar to that of an assassin...
    73 replies | 6506 view(s)
  • 2Slow2Poke's Avatar
    11-19-2014, 08:14 PM
    In UL/SV marksmanship has been nerfed. Hard. For one not every arrow pierces targets (there was a bug in vanilla where a 28% chance to proc...
    73 replies | 6506 view(s)
  • 2Slow2Poke's Avatar
    11-19-2014, 10:37 AM
    Hunting has one of the best crowd control tools of all classes in TQ. Scatter shot. If you can properly kite mobs so they clump up in a (semi) line...
    73 replies | 6506 view(s)
  • 2Slow2Poke's Avatar
    11-18-2014, 07:29 AM
    Something that should be noted regarding resistance reduction - flat reduction is better than percentage reduction if the resistance of the monster...
    5 replies | 166 view(s)
  • 2Slow2Poke's Avatar
    11-05-2014, 06:44 PM
    I should start this new toon sometime next week. Im finishing up my assassin toon and am now in epirus (act 4) so theres a bit of ways left to go. If...
    14 replies | 502 view(s)
  • 2Slow2Poke's Avatar
    11-03-2014, 08:19 AM
    Ouch! You are 100% Rational, 0% Extroverted, 86% Brutal, and 71% Arrogant. You are the Sociopath! As a result of your cold, calculating...
    33 replies | 3403 view(s)
  • 2Slow2Poke's Avatar
    11-03-2014, 07:48 AM
    Probably the fact that it doesnt focus on cold damage, which is the actual "cool" damage type (pun intended).
    24 replies | 484 view(s)
  • 2Slow2Poke's Avatar
    11-03-2014, 06:46 AM
    I should probably mention beforehand that i dont play SV. Counteracting the increased difficulty from ULs mobs is enough for me. Dont need a further...
    14 replies | 502 view(s)
  • 2Slow2Poke's Avatar
    11-02-2014, 03:53 PM
    Ah yes... resistance reduction. The make or break game mechanic for UL. Yes... i suppose a juggernaut with the sapros the corrupter will tear through...
    14 replies | 502 view(s)
  • 2Slow2Poke's Avatar
    11-02-2014, 01:56 PM
    Well i know a weapon + shield conqueror is a great combination (and shield is another armor piece that can be enchanted) but here your toon will get...
    14 replies | 502 view(s)
  • 2Slow2Poke's Avatar
    11-02-2014, 12:41 PM
    Also the other DoTs have been neglected woefully. Why doesnt dexterity increase bleeding/poison damage? What about vitality damage or vitality decay?...
    24 replies | 484 view(s)
  • 2Slow2Poke's Avatar
    11-02-2014, 12:36 PM
    Great survival indeed! Seriously though - since all the physical/piercing resistance will come from skills and boar hides - i can stack armor with...
    14 replies | 502 view(s)
  • 2Slow2Poke's Avatar
    11-02-2014, 09:28 AM
    Alright. Given how boar hides can come with % piercing resistance as a completion bonus - that form of damage is basically out of as well.
    14 replies | 502 view(s)
  • 2Slow2Poke's Avatar
    11-02-2014, 08:16 AM
    Ya i figured as much. But does it mean that any piercing damage i receive will also be cut down if i remove the value converted (physical) from the...
    14 replies | 502 view(s)
  • 2Slow2Poke's Avatar
    11-02-2014, 07:42 AM
    The only way to get what you need is to (unfortunately) farm until you drop... stores are preferable as you dont deal with the possibility of death....
    24 replies | 484 view(s)
  • 2Slow2Poke's Avatar
    11-02-2014, 07:18 AM
    So as the title says i was thinking of creating a toon impervious to physical damage and ive came up with an idea that may (or may not) work. Here is...
    14 replies | 502 view(s)
  • 2Slow2Poke's Avatar
    11-02-2014, 06:23 AM
    No problem Medea :) Im kind of embarrassed about the DoT thing as i was sure +x% (element) would boost the DoT of that element but... guess not. ...
    24 replies | 484 view(s)
  • 2Slow2Poke's Avatar
    11-01-2014, 07:22 PM
    Well thats news to me. I was certain a +x% lightning damage (as an example) would boost its derivative (electrical burn damage). You sure it works...
    24 replies | 484 view(s)
  • 2Slow2Poke's Avatar
    11-01-2014, 06:41 PM
    Well... in that case you will need a really powerful staff. Something like Tyrants (staff) of the Tempest (+% total damage, a bit of flat lightning...
    24 replies | 484 view(s)
  • 2Slow2Poke's Avatar
    11-01-2014, 05:16 PM
    As far as im aware +% lightning damage boosts both flat lightning damage and electrical burn (which is a DoT form of lightning damage). To put it...
    24 replies | 484 view(s)
  • 2Slow2Poke's Avatar
    11-01-2014, 03:52 PM
    Maybe a prophet? Both storm and dream seem to work well when it comes to electrical burn. Something along those lines: ...
    24 replies | 484 view(s)
  • 2Slow2Poke's Avatar
    11-01-2014, 11:32 AM
    2Slow2Poke replied to a thread Exalted gear Haruspex in Hunting
    "Treacherous" prefix gives between 3-4 seconds of skill disruption on hit (among other things) so its always nice to have atleast one weapon with...
    49 replies | 2912 view(s)
  • 2Slow2Poke's Avatar
    11-01-2014, 07:10 AM
    2Slow2Poke replied to a thread Exalted gear Haruspex in Hunting
    Relying on health regen for survival? Interesting concept. I have to say in Underlord my assassin is doing fine on legendary difficulty (squishy as...
    49 replies | 2912 view(s)
  • 2Slow2Poke's Avatar
    10-29-2014, 06:46 PM
    I think its always been like that. Getting hit with skill disruption resets skills like onslaught, marksmanship, psionic touch and a few others like...
    180 replies | 15596 view(s)
  • 2Slow2Poke's Avatar
    10-28-2014, 06:56 AM
    Well this is not entirely true. Relics get dropped by mobs carrying weapons (satyrs, undead, centaurs. boarmen, etc) while charms get dropped by...
    7 replies | 270 view(s)
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My english might not be of the best quality - not a native english speaker... sorry :(

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