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  • Violos's Avatar
    Today, 04:31 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    So nothing but fuel?
    326 replies | 6509 view(s)
  • Violos's Avatar
    Yesterday, 09:37 AM
    Another issue I see with it is that you will feel compelled to play characters just to complete it, rather than because they are fun to you. As...
    42 replies | 4070 view(s)
  • Violos's Avatar
    Yesterday, 08:47 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    We currently have 10, which is the minimum reserve I like to have in store. So yes, that would be a good idea. As for systems, there is no rush....
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-16-2014, 09:20 PM
    Violos replied to a thread Daily dose of laughter in Off Topic
    I probably should not find this as funny as I do... but truly the "cards" win here. :lol:
    1473 replies | 89173 view(s)
  • Violos's Avatar
    12-16-2014, 06:56 PM
    ... Well, I suppose that is fair. Except that if you confused us for any other reason, I would probably have to reconsider my life. And...
    33 replies | 4953 view(s)
  • Violos's Avatar
    12-16-2014, 01:59 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Beacon 5.6 - A Mantis and Gentleman After collecting another 40 scrap, we finally head for the store just before the rebels get there. There we...
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-16-2014, 09:14 AM
    Yeah. I mean, there are definitely people here who have played enough to theoretically have done that... but it would take a while. Especially...
    42 replies | 4070 view(s)
  • Violos's Avatar
    12-16-2014, 06:48 AM
    I do not actually use any custom meshes for pets... (except the ones that correct the "center" of golems so projectiles don't target the floor). Do...
    33 replies | 4953 view(s)
  • Violos's Avatar
    12-16-2014, 06:35 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    I noticed that firing weapons during cloak does not immediately break it anymore (in the AE). It only deduces a couple of seconds from the timer,...
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-15-2014, 09:14 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Beacon 5.5 - We are sorry too. Moving away from the trade station, it becomes clear that we are not quite out yet. The rebels apparently put...
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-15-2014, 08:58 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Beacon 5.4 - Yousa gonna be poonishd! At the next beacon, it looks like we might find a store already. Maybe. Or maybe not. Then again,...
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-15-2014, 02:15 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Beacon 5.2 - Local Attractions After discerning that the longest possible path that includes going through the shop still leaves us plenty of room...
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-15-2014, 01:27 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Sector 5 So here we are, in what is rumored to be the Mantis home system. A desolate region of space with little to no notable landmarks -...
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-15-2014, 09:47 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    We are rather well equipped for combat right now. We could reach one of the green sectors whichever way we go, though.
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-15-2014, 07:58 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    The offer is certainly good, just making sure you guys are ok with spending the scrap. Then again, even if we see a store right away, there will...
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-14-2014, 11:49 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    Beacon 4.14 - Friendly Endoorsment Finally, another daring feat of navigation brings us to the exit right on time. :cool: ...where we...
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-14-2014, 08:26 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    Beacon 4.13 - Revenge of the Pirates It looks like the Mantis had some friends, though. And they are not happy at all. What is more, as opposed...
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-14-2014, 07:40 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    You're human. Or at least you look like one. Maybe you are a genetically engineered clone or something... ;) Anyway, in we go then. They can tell...
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-13-2014, 02:08 PM
    Yes, same thing. D2I also uses the standard map, just spawns different things. (That's why you can play it like the main game, but without...
    391 replies | 67297 view(s)
  • Violos's Avatar
    12-13-2014, 01:03 PM
    It is the "rear promenade". ;) IIRC you get there by walking through the lion in this corner.
    391 replies | 67297 view(s)
  • Violos's Avatar
    12-13-2014, 09:46 AM
    Scroll and artefact triggered spells count as yours, so they do receive +% and intelligence bonuses. Making this more like 800x4x2.5x15=120k for an...
    13 replies | 719 view(s)
  • Violos's Avatar
    12-13-2014, 08:08 AM
    Some spells are based on invisible, temporary summons. That is a technical necessity, which allowed me to be a lot more creative with their effects....
    60 replies | 6314 view(s)
  • Violos's Avatar
    12-13-2014, 06:41 AM
    Thanks for reporting! But in this case, that is probably due to some +% effect on your character. Because it is just a straightforward +x addition...
    60 replies | 6314 view(s)
  • Violos's Avatar
    12-13-2014, 06:29 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    You are aware that it was your fellow Zoltan who asked us to stay out of this, right? :) Though it seems like it was the pirates who called for...
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-12-2014, 06:53 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Alright! With 3 lasers, a beam, and a cloak to buy us time, we should be able to cripple most enemy ships before they can even become a threat to us....
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-12-2014, 09:28 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    Beacon 4.10 - Just like old times Aah, the nebula. So familiar. Remember what we mostly used to do there? Yes, something like that.
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-11-2014, 11:23 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Drunk is pretty accurate right now. Continuing tomorrow. ;)
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-11-2014, 10:25 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    Yay, explosions! Of course, the reward disappoints. And so does the other ship. Ungrateful careful people...
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-10-2014, 07:34 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    It's only 30 anyway. So we move on, eager to test or new beam on some fool. Beacon 4.8 - Did somebody call? And look! It is our old friends,...
    326 replies | 6509 view(s)
  • Violos's Avatar
    12-10-2014, 05:14 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Alright. So I'm selling one laser to upgrade once and get us the 2 lasers + beam setup. Say hello to our sweet new weapon! That will only...
    326 replies | 6509 view(s)
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