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  • Violos's Avatar
    Yesterday, 11:31 AM
    Violos replied to a thread Soulvizier 0.98x in Soulvizier
    No, it is a real solution. You want to turn surplus things that accumulate on long-term players into consumables, or at least really slow...
    49 replies | 1452 view(s)
  • Violos's Avatar
    Yesterday, 11:13 AM
    Violos replied to a thread Soulvizier 0.98x in Soulvizier
    Even if there is no absolute level limit, in practice it still exists. The real limit is that the levels become so expensive at around 75 that...
    49 replies | 1452 view(s)
  • Violos's Avatar
    Yesterday, 09:33 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    Well, let us try and send the spy Zoltan a secret message, then. :p Turns out we can talk to them in a number of ways. That is unusual. What are...
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-25-2014, 02:13 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Beacon 4.5 - Bad Brethren So we follow the Zoltans' directions to see who we meet there. Ang guess what... This one has only one laser...
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-25-2014, 01:51 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Looks like they have already started talking anyway. :p Maybe that means we get to blow something up later? EDIT:
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-25-2014, 09:50 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    If they were Slugs I would be with Nightmare on this one. :D It says they are Zoltan, though. Looks like we need more opinions.
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-25-2014, 09:08 AM
    Violos replied to a thread Soulvizier 0.98x in Soulvizier
    Yes it should. Managing that is what design is all about. ;) With the same argument, you could call for no resistance limits, no cooldowns, no...
    49 replies | 1452 view(s)
  • Violos's Avatar
    11-25-2014, 07:59 AM
    Violos replied to a thread Soulvizier 0.98x in Soulvizier
    Seems like a bunch of good changes! Traps really needed to be slower if pet gear works on them. That's actually a better solution than our -%...
    49 replies | 1452 view(s)
  • Violos's Avatar
    11-25-2014, 06:18 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    4.4 - Everything is love, man! At the next beacon, we have a strange encounter with what seem to be some very idealistic (not to say incautious)...
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-24-2014, 10:25 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    Better O2 is not crucial, but convenient to have when juggling with evacuated rooms vs. fires and boarders. And it being harder to break by such...
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-23-2014, 05:00 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Sounds like a plan! Beacon 4.3 - Hot-headed Aggressors Bastards!
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-23-2014, 07:21 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    No shops in sight so far. I went south, making a curve towards the beacon selected on the map above. So unless the one at the bottom happens to be a...
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-22-2014, 10:25 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Sector 4 Beacon 4.1 - War and Peace So here we are, flying through the Zoltan homeworlds. The beacons are rather well connected for how...
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-21-2014, 06:41 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Beacon 3.16 - I see what you tried to do there And it is only after not having them for a while that we learn to appreciate what functioning...
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-21-2014, 06:14 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Beacon 3.15 - Pimp our Ride Finally, after what feels like an eternity of creeping through the nebulae, we finally leave the murky clouds behind...
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-21-2014, 06:03 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Beacon 3.14 - Option B: Scrap So instead of more shopping, we go looking for a little more action inside the nebula... and it does not take long...
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-21-2014, 12:07 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    I do not think later shops are any different, except that they charge us more for repairs. (Bastards...)
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-21-2014, 09:36 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    I'm also leaning towards the chance for scrap, but it looks like we have a hard decision here. :) And Fozzie has a point. Spectre/Nightmare?
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-20-2014, 07:06 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Well we can either pass by the store or the last nebula beacon. Going there just to sell the drone seems like a bit of a waste... unless they have...
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-20-2014, 02:44 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Alright, we now have a shield drone, a defense drone and a cloaking system to protect us. While drones are costly, that should cover basic defenses....
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-19-2014, 07:55 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    Do not worry too much about what is best. Spectre just proved that you don't need any of that stuff. ;) But it sounds like Shield Drone to me. :)
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-19-2014, 09:01 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    Slugs can sense where enemy crew are, and who they are, at any time. Useful if you have no sensors - like in a nebula, if we want to visit more of...
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-19-2014, 08:57 AM
    Violos replied to a thread FTL Thread in Games
    That is quite amazing. Before the AE and its new options, I always tried to get at least two out of Defense Drone, Teleporter and Cloak in order...
    69 replies | 2592 view(s)
  • Violos's Avatar
    11-18-2014, 01:50 PM
    Violos replied to a thread FTL - TQ Community Game in Games
    We can do that, even right now, but now that we have the system we can do it at any time. Question is, do we want anything else from the shop...
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-17-2014, 07:17 AM
    Violos replied to a thread FTL - TQ Community Game in Games
    Sounds like we can all agree on Cloaking and repairs then. :happy: That would be 180 off our bank, with 80 left to go. As far as defense goes,...
    243 replies | 3490 view(s)
  • Violos's Avatar
    11-17-2014, 07:04 AM
    Violos replied to a thread The big thought topic in Off Topic
    You can have a desire to save or hurt someone without loving or hating them, though. That is, basically, being emotional about it.
    26 replies | 1281 view(s)
  • Violos's Avatar
    11-17-2014, 07:01 AM
    That is most likely just the heuristics being careful, because it's a small custom made .dll file. It changes the way DirectX behaves, but that's...
    54 replies | 4935 view(s)
  • ASYLUM101's Avatar
    11-16-2014, 12:42 PM
    Glad you are enjoying it. GD's demo mastery is more polished than mine but IMO the mastery isn't exactly what I had hoped for. Not saying mine is...
    954 replies | 125490 view(s)
  • Violos's Avatar
    11-16-2014, 11:51 AM
    Nice to see you saw it through! :) (It's "women", though.)
    36 replies | 1848 view(s)
  • Violos's Avatar
    11-16-2014, 11:48 AM
    Violos replied to a thread FTL Thread in Games
    I actually have a sock monkey. :lol: Though it's stuffed, not for hands. One of my creepy female stalkers made it.
    69 replies | 2592 view(s)
More Activity

30 Visitor Messages

  1. View Conversation
    And I apologize, I did not see your full "about me" page, and you said you did not want people asking you about modding.
    Though thank you for replying although you said you did not want to have people ask you.
    Thanks you,
    GrimReaper
  2. View Conversation
    Hello, thanks for your response.
    Though when I try to do that, it crashed randomly.
    Thank you,
    GrimReaper
  3. View Conversation
    Hello,
    I did not mean to sound weird, just because I have one of your mods, because I had a question.
    How do you make two terrains linked so you can go to region to region?
    Thanks,
    GrimReaper
  4. View Conversation
    Hi,
    Are you the person who made the ASYLUMSMOD?
  5. View Conversation
    l need help with lilith file.

    i got underlord as well as lilith, so i needed Lilith Database for Underlord , so i downladed it , i got winrar program , but i dont know where to extract and place lilith database for underlord, in order to make it work, can you help me please in telling where exactly to place this file? thanks a lot.
  6. View Conversation
    Hi, thanks for your help on the game so far, would you like to do some co op sometime?
  7. View Conversation
    your mail is full!
  8. View Conversation
    i really need help im trying to make a player with good mod i did eveything in art manger and editor now i open quest editor im trying to selcet my mod its givin me an error with not responding why ? what should i do what is the problem please guys help me.
  9. View Conversation
    Your mailbox is full.

    Short version:
    Could you just send me one that doesn't have a glow texture? Thx.
  10. View Conversation
    Please see your private message, I did not think to post the question here
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About ASYLUM101

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About ASYLUM101
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http://www.titanquest.net/tq-forum/threads/34843-Sage-Build-Help?p=390277&viewfull=1#post390277

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