View Full Version : Distribution System...
06-24-2006, 01:41 PM
"The distribution system appears to draw from mostly the same pool of items, no matter where you are in the game. I can get something right at the beginning that could last me the whole way through -- one of those blue items that's part of a set, the combination of which creates set bonusesâ€¦"
This is a deadly sin in Action RPG's and I hope it's NOT TRUE!!
06-24-2006, 01:50 PM
... did you mean this to be a double post?
06-24-2006, 01:58 PM
No I just about freaked out when I read the IGN review..cause I couldn't believe that IRon lore would be so Ignorant..and I wanted a response RIGHT AWAY.!!
06-24-2006, 02:03 PM
Oh my gosh, come on dude.
Take a deeeeeeep breaaath......It completely doesn't matter. No one can tell you how much you enjoy this game.
And exhale. Isn't that better?
06-24-2006, 02:45 PM
Well I'd like it better if it wasn't true but still, this actually makes sense thinking in a realistic way. Why should all the mini-hero/gods drop their uber ultra items at places which are after a specific treshhold? They should be spread. Second, you still can't use the uber powered items until you've grown to a specific strengt anyway, which should balance out "when you are suposed" to get it.
I don't mind, i'm going to find 1 easy boss to get to and farm the hell out of it :p
06-24-2006, 03:28 PM
Don't worry dudes.Everything is going to be fine.:lol:
06-24-2006, 04:19 PM
This is one of several questionable comments made by the IGN reviewer. The loot tables do not pull from the same pool across the game. As we've said before, you won't find Egyptian-themed equipment until you get to Egypt, for example, and you won't find equipment with level 25 requirements at level 5.
Also, while the loot tables will generate a range of equipment in terms of the appropriate "level" for the character, the progression of base stats and affixes guarantees that you will not find something in the early game that will last you all the way through. Well, I suppose you could, in theory, stick with that equipment, but you would be handicapping your character if you did. Keep in mind that you won't even find Legendary equipment in Normal difficulty (well, okay, I've seen it drop in the very last encounter. Once.).
If anything, the loot system may be too progressive. For example, you won't find Normal relics in Epic difficulty, so if you want to complete that Normal relic, you have go back to Normal difficulty to farm for it. Then again, you can always just push forward and find an Epic relic that's even more powerful.
Clearly I'm biased, but in my experience, the stat scaling, both on the power and the requirements side, is one of the best-tuned systems in the game. Of course, you don't have to take my word for it. You can see it next week and make your own judgment.
06-24-2006, 04:37 PM
I'm feeling for you guys today. Needless damage control caused by one idiot (my opinion, but I'm sure many agree).
I think the IGN review was poorly done. Thankfully the Game Ranking review is much better. Not only does it give a better score and review, but it's more complete and the reviewer seemed like he actually played the game for more than just a few hours.
06-24-2006, 06:27 PM
Sorry guys and gals...
This is exactly the reason why I read the reviews...but don't give one damn care about them. I am sorry, IGN is a decent site...but money talks and there are always people with a bias. Not saying anything against the reviewer...but when you can't make it through a review of a new game without referring to a game 6 years old, you don't deserve to be reviewing.
Thanks for the reply Eyejinx.
06-24-2006, 07:17 PM
Anyone have a link to the IGN review? Edit: NVM, I found it :-)
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