View Full Version : club or no club?
08-30-2006, 04:55 PM
DEFENSE has the Club skill that gives you stunt dmg and probability to stun....all right...but is it that good?
is it worth using a maul instead of a nice axe/spear (specially those too) ?
for instance...the weapon training in warfare skill increases dmg and attack rate...so its easy to see that you get a good improvement using one of those weapon type...
but what about defense? and more specifically...what is EXACTY the +xx% stun dmg?
08-31-2006, 08:10 PM
08-31-2006, 08:22 PM
+% stun damage = +% stun duration.
Concussive blow isn't that amazing by itself , but it does work with shield charge and batter , so it triggers pretty often.
And if your second mastery happens to like stuns (warhorn comes to mind) , it will help those too.
IMO your weapon choise is defined by your second mastery.
It doesn't make sense to use a club as a corsair or warden.
For all other classes , a club is the best choise.
08-31-2006, 08:50 PM
Paladins with clubs work great. Storm Surge to stun them, and then just hammer them into submission.
08-31-2006, 09:12 PM
08-31-2006, 10:08 PM
im playing a spellbinder....i dont have a secondary weapon skill :P
so ....or i have club and concussive blow...or i can have any other weapon, dont do stun dmg and save some skill points :P
08-31-2006, 11:06 PM
Does concussive blow work with axes?
The only reason I ask, is I am trying to see the difference between the stun duration with an axe, and a club, and I don't see any...
Also, does concussive blow work with shield charge, if u have an axe? becasue again, I am not seeing a difference.
This is with & without a club, and lvl 5 concussive blow to 0.
AM seeing no chage in stun durations with or without a club.
ANyone else got test results?
08-31-2006, 11:58 PM
It is really hard to see a difference in shield charge , at least to the naked eye.
I tried it in a pretty foolproof way.
I made a fraps video of myself doing shield charge with a sword , an axe and a mace.
Then I counted frames of stun (the video was at 30 fps) to measure the duration.
And sure enough , with axe and sword the stun was 30 frames (1 sec) , with a mace and lvl9 concussive blow (+55% stun dmg) it was 46 frames (1.53 sec).
I normally also use an adroit loop (+54% stun dmg) , along with that the mace stunned for 62 frames , a touch over 2 seconds.
Warhorn can't really be tested reliably , it's duration varies too much.
08-31-2006, 11:59 PM
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