View Full Version : Dual Wield....what to choose? the ultimate response
08-18-2006, 10:09 PM
i think to take my doubts onse and for all that we can rank classes.....
from left to right (from worst to best)
take in mind that it as to do with the 3 dificulties of the game and for DW......
thats a suposition corrrect me please and put the other classes missing in it
08-19-2006, 08:46 AM
Champion at the most right. No doubt about it. Champion is far superior.
08-19-2006, 09:20 AM
i beliave in u but Champions are the class that make me wonder the most cause i only benefict in the art of oak....
08-19-2006, 12:22 PM
The thing that makes Champions so strong are Refresh and Ancestral Horn. This basically gives you permanent Ancestral Horn which is an incredibly powerful boss killer/screen clearer/farmer.
08-19-2006, 12:56 PM
kuchel....champion is QUITE overpowered with that....but i never used that method and i never had any kind of trouble with my champion.... i was DW and had 3 wolves and the nymph....i was using refresh at the begining of my games to be able to cast 2 wolves.... i didnt even need to use ancestral horn in the bosses.... only when my life was at risk...which is the normal use of ancestral horn...
my dps were not good, but i was able to kill enemies pretty fast with DW and Warwind using onslaugh ... Champions are indeed powerful even if you dotn use ancestral horn
08-19-2006, 05:16 PM
the thing is that i don t like to use pets :(
after champions who is the most DW powerful char???
08-19-2006, 05:39 PM
I'm gonna be brave and say it, Champion is boring too. All melee, maybe some poison and refresh gives 'perma'-skills. It may not have the highest DPS or best char for PvP, but try the elemental warriors (Battlemage, Thane, Spellbreaker).
08-19-2006, 08:49 PM
I'd have to say that Conqueror goes right after Warfare. Not as bad a pure warfare, but there isn't much point in being a Conqueror without a shield (not to mention I find Conquerors hard to keep alive).
08-21-2006, 06:42 PM
Hmm... My conquerer is in Act 3 Epic, no deaths and no shields. I took defense entirely for rally, battle awareness, armor handling, adrenaline and colossus. I think the problem most people have with the conquerer is that they try to use swords, forget swords and stick with axes or clubs/maces/hammers, if you do that you can dump almost every single AP into strength and get by fine on the dex gained from mastery levels. There are other builds better for dual wielding sword but dual wielding clubs/maces/hammers with concussive blow works well and if you think hew is good with a pair of swords you have to see with with a pair of hammers with their substantially higher base damage. Not needing dex for weapon requirments and putting more in strength will give you and even higher base damage and you'll receive even better benefits from the +% strength gear (giving more base damage yet again). Brutal, and no worries from the critters with high pierce resists :)
08-24-2006, 02:25 PM
champion for pve its amazing, have one with 0 kills, for pvp druid lightning spammer without any doubt.
farm typhon only:there are a lot of good options: oracle, slayer, brigand, warden, corsair, the two last ones kills slower but can reach him faster because start in colossus form, that does a lot of speed running until typhon, saves time, while the other three are fast killers when near him =)
theres no perfect build one in all
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