Amadeus
07-27-2006, 10:27 PM
I need some help importing a custom female texture into the game. I know most of you will probably tell me to go read the sticky or the tutorial. I have done that and was not able to figure anything out.
Heres where Im at: I used the Texsture Viewer to save out Shark's female nude texture as a .psd. Then edited it in photoshop. Then saved it out as a .tga.
How do I convert into a .tex???
This is what the Sticky said:
26. How to properly compress TEX files (for DXT format) -
When using the TextureCompiler from Ironlore, the proper syntax is:
texturecompiler "filename.psd" "filename.tex" -format X
Replace X with either dxt1, dxt2, dxt3, dxt5, tex. (These MUST be in lower case, dxt3 and dxt5 are the most frequent settings.)
I don't get what Im supposed to do and the texture compiler just disappears everytime I try to launch it.
Any help is appreciated
Heres where Im at: I used the Texsture Viewer to save out Shark's female nude texture as a .psd. Then edited it in photoshop. Then saved it out as a .tga.
How do I convert into a .tex???
This is what the Sticky said:
26. How to properly compress TEX files (for DXT format) -
When using the TextureCompiler from Ironlore, the proper syntax is:
texturecompiler "filename.psd" "filename.tex" -format X
Replace X with either dxt1, dxt2, dxt3, dxt5, tex. (These MUST be in lower case, dxt3 and dxt5 are the most frequent settings.)
I don't get what Im supposed to do and the texture compiler just disappears everytime I try to launch it.
Any help is appreciated