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View Full Version : Cooldowns / Timers / Potions



kennyepic
07-22-2006, 04:44 PM
It would be great to be able to see how long it takes certain skills to refresh in their respective tooltips. In addition, it would be nice to see in numbers the current time remaining until a skill can be used.

For skills that are passive, but still use cooldowns (adrenaline, death ward, etc), I would like to see some form of notification on my HUD as to their ready / on cooldown status.

Being able to see cooldowns even if you don't have the energy for an ability would be nice as well.

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It would be useful to be able to see on the HUD how much time your buffs have left.

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Since we already have dedicated hot keys for them and since potions are often so integral to your success, why not just put a potion counter right on the HUD instead of putting them in the skill bar? This would free up two hotkeys for builds that have a large quantity of skills.

Andrew the Legit SP
08-16-2006, 05:24 PM
Has anyone created a chart of the cooldown timers for various skills?

I know you can find this information using the modding tools,
but I'm no modder, and I hate to re-invent the wheel...

Wakeman95
08-17-2006, 03:53 PM
I'd like cooldown info in the S pane as well. The more info there the better, I hate quiting and going online just to assign a few skills if I'm not sure about something. Of course you can alway buy the skill back, but after a while that costs a lot.

budash2
08-18-2006, 01:15 PM
The longer you play, the less it costs. It maxes out at 45000 gold per skill point, which is pretty minor considering any Leg. potions cost 30k each. I think my farming champ. has 60 mil., absolutely not necessary.

And yeah, a HUD display would be helpful.