Vaxter
02-14-2011, 07:52 PM
I'm currently looking for a unique character setup.
I always liked being creative in Titan Quest. The challenge of making something odd work and the reward of it working better than I first expected.
Ofcourse there's obvious restrictions. A conquerer will never work properly if played with INT, cause you obviously don't get anything to support it. Anything along those lines is just outright pointless.
I also don't like the idea of playing an Elementarist with 0 INT. While this may actually be playable thanks to earth's enchantments and both masteries' stuns and debuffs, you're pretty much wasting at least the storm mastery, because almost everything Storm can do in melee, Dream can do better.
I'd like to play a character that shows reactions like "What the hell were you thinking?" but doesn't cross "Are you mentally challenged?", like an INT Conquerer would.
In IT I've played some strange combos. The most popular "unexpected" classes must have been Nature + Rogue, Storm + Defense and harrowing Spirit + Warfare/Hunting.
Another one I've played was Hunting + Earth/Storm. Archer with INT works surprisingly well and actually has pretty good survivability with Earth.
But with Underlord I'd like to go one step further.
After thinking through some stupid combos I've come down to:
Bow + Vitality Damage
As for masteries Hunting will most definitely be involved, even if it's just for Volley, Puncture Shot, Find Cover and Trail Blazing.
My first choice for a "main" mastery is most likely going to be Occult, due to bleed/poison synergies, crowd control and vitality damage boost.
As for playability I'd imagine it to play out like slightly different vitality staff attacker. You get less base damage and only one mastery to boost your damage, but you're potentially a lot faster and hit multiple enemies at once.
Acquiring items might be a pain, and I'd probably have to pick gear carefully. Another descision would be whether to go full INT or consider some DEX gear. I'll have to take a look at that. Optimal weapon of choice will be an Eldritch's/Brigand's Bow with some sort of -Res affix/es, due to laughably low lvl/DEX requirements.
Any thoughts?
I always liked being creative in Titan Quest. The challenge of making something odd work and the reward of it working better than I first expected.
Ofcourse there's obvious restrictions. A conquerer will never work properly if played with INT, cause you obviously don't get anything to support it. Anything along those lines is just outright pointless.
I also don't like the idea of playing an Elementarist with 0 INT. While this may actually be playable thanks to earth's enchantments and both masteries' stuns and debuffs, you're pretty much wasting at least the storm mastery, because almost everything Storm can do in melee, Dream can do better.
I'd like to play a character that shows reactions like "What the hell were you thinking?" but doesn't cross "Are you mentally challenged?", like an INT Conquerer would.
In IT I've played some strange combos. The most popular "unexpected" classes must have been Nature + Rogue, Storm + Defense and harrowing Spirit + Warfare/Hunting.
Another one I've played was Hunting + Earth/Storm. Archer with INT works surprisingly well and actually has pretty good survivability with Earth.
But with Underlord I'd like to go one step further.
After thinking through some stupid combos I've come down to:
Bow + Vitality Damage
As for masteries Hunting will most definitely be involved, even if it's just for Volley, Puncture Shot, Find Cover and Trail Blazing.
My first choice for a "main" mastery is most likely going to be Occult, due to bleed/poison synergies, crowd control and vitality damage boost.
As for playability I'd imagine it to play out like slightly different vitality staff attacker. You get less base damage and only one mastery to boost your damage, but you're potentially a lot faster and hit multiple enemies at once.
Acquiring items might be a pain, and I'd probably have to pick gear carefully. Another descision would be whether to go full INT or consider some DEX gear. I'll have to take a look at that. Optimal weapon of choice will be an Eldritch's/Brigand's Bow with some sort of -Res affix/es, due to laughably low lvl/DEX requirements.
Any thoughts?