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Black Phoenix
07-01-2006, 09:14 AM
hello. In this post just wanted to share my impressions from this build (my first and only for now).
My idea was making a strong attack char with some nice magic support.

WARFARE:
At level 28 i've maxed the warfare mastery as my primary . In the game there are very nice melee weapons with good dmg. so i'm on the dual wielder- tree.
My primary attack is onslaugh so i've invested quite some points on this build too... The battle rage and the following have some nice bonuses but there is only 8% chance to activate.. (but actually it happens more often ).

I'm not going for the battle standart- because i don't want to be dependant from something that is stationed in a area...and i must be in the range.. I'm going for the damage so i don't use the war wind (whirlwind :P) I wonder if maxing dodge is woth it ? 15% fo 6 points- is somewhat expensive..

SPIRIT:

well here the things get bad.... In the progress i saw that only fews skills really help in combination with warfare..

The deadchill aura is one of them (+ ravage of time at any cost.., an may be necrosis). The good thing is the armor and damage reduction..for me is very imortant to not recieve a lot of dmg being without a shield and in the middle of a fight.. The bad sides... the health reduction bonus.. it act very very slow.. and the slowing effect.. even maxing the aura i don't really see the monsters being slower...

The lich king- i wanted a support pet- to cover me, when i was being the "tank". But hell-- every 10 sec. i must order the lich not to go in the middle of the fight... and even with the upgrade skills, he must be recast often.. :(

Drain life/cascade- this is my rigth click skill In the warfare there is no ranged skill, so this seemed to be a good idea- and it has a arc effect..- but it's still at 1st level.. the life stolen don't kick in very fast ( so for a life steal it's bether to use potions..).. and a real problem are the undead/mechanical mobs (100% immune) :( But i guess maxed with the necrosis it will be a killer- what you gonna say about it ?

and that's all i use from the spirit mastery: i wonder about the dark covenant/uneartly power - especially.... There are nice +%dmg bonuses.. but this health cost.... it just gonna make me die sooner.. (and i've already have 24 deaths :| )

is the death ward goona save me? is it gonna kick in EVERY time i'm below 15% ot it has a chance/recharge stat?- or just to keep using loads of potions :)

Conslusion-
so far i have no trouble killing the enemys... i have problems surviving them :)
the lich is not as powerful as i thought (but stil he's without the wraith and blast skills) and most of the skills are usfull only with some enemys..

if someon could suggest what to build- i'm open to suggestions :P

Xanarios
07-01-2006, 12:46 PM
Well, after a day or two fiddling with the dual-wield builds I too settled with spellbreaker. It is a hard thing to play, requiring rather decent gear or simple patience. I would personally treat the class as primarily warrior, with a spirit backup.

Warfare -
Dual Wielding: Totally the way to go, no melee combination will ever come close to the amount of damage this puts out. Max the entire tree line, as it all adds more potential ways of killing thine enemy.

Offensive Ability: Important, so we need to put points there - probably max.

Onslaught: The tree in general is good - EXCEPT FOR HAMSTRING - just skip it. You want things dead, not slowed. There are much better ways to spend your points than a single target slow / armor reduction. Be sure to pick up the attack speed skill as you want to have as many chance to proc your special dual wielding skills (the more you attack, the more times these specials go off).

Battle Rage: I put a point in here, a single point, because it's a good investment for accuracy. I wouldn't waste any more, as the percentage of activation doesn't want to go up at all.

Dodge / Resistance: Max these, the less damage you take the less you have to worry about healing later on

Spirit -
Deathchill Aura - It starts off mediocre, until you realize that the damage it does is a % of the health of your enemy. It is one of the few aura attacks that scales directly with your opponent. Furthermore, the 'addons' to the aura will outright cripple those around you. At max level you can outright double physical / bleeding / spirit damage for things in melee range. This is sick.

Lich King - He's a nice ranged pet; a nice standard attack, along with a few AoE-esque ones. Not bad damage either, a perfect support unit, even with only a few points. Think of him as just another attack for your arsenal.

Life Steal / Cascade - A single target life steal does sorta suck, combine the effects with the death chill aura and a group, however, and you can pull back from the brink of destruction. Potions will still be your base healing though.

A build I posted from another message -
http://img440.imageshack.us/img440/2229/warfare6qc.th.jpg (http://img440.imageshack.us/my.php?image=warfare6qc.jpg)
http://img346.imageshack.us/img346/2052/spirit5nt.th.jpg (http://img346.imageshack.us/my.php?image=spirit5nt.jpg)

Sven
07-01-2006, 12:56 PM
Try getting the anti undead skills. +33% dmg vs undead at lvl 1 i think.

ScottyBones
07-01-2006, 08:16 PM
Make sure to put 1 point into battle rage for 50% increase in offense ability.
I'm currently playing warfare/spirit and have little problem (currently in Egypt on epic).

omikron
07-01-2006, 10:27 PM
Im doing spellbreaker too, and i destroy things with mastery dual wield tree, im going to be maxing deathchill and seeing where that takes me too...

ScottyBones
07-02-2006, 03:37 AM
Im doing spellbreaker too, and i destroy things with mastery dual wield tree, im going to be maxing deathchill and seeing where that takes me too...


Deathchill aura and it's buffs are good. Don't forget to max onslaught though.

omikron
07-02-2006, 02:42 PM
Deathchill aura and it's buffs are good. Don't forget to max onslaught though.


ya, I have onslaught maxed, and im maxing the untouchable areas, so max dodge, max resistance, and than max aoe with Dual wield setup, I dont know if i should try to max whirl wind as well though...

Synr
08-06-2006, 12:00 PM
I too am focusing on dual wield. What abilities should be focused on Str+Int or Str+Dex or a combo of all 3? For now, I'm going Str+some Int and seeing what happens.

Devatox
08-06-2006, 12:22 PM
I too have a spellbreaker, at level 40ish. I found through Trial and Error for my playstyle that I am Primarily Warfare, with a bit of Spirit.

I have the typical Warfare tree (Onlsaught, DW Tree, Ancestral Heroes, Battle Standard line), and Ignore Pain maxed.

In Spirit, I put about 9 so far into Lich King, 1 in death Nova and have some in Wraith Shell. He lives just fine. I have 1 in Deathchill and RoT each, with 1 in the undead protection/damage skills each also.

The best thing of all? Visions of Death. That spell absolutely PWNS. Archer groups? No problem - VoD and beat their asses! I find that I used to chug a LOT more potions before my 1 point in VoD!

VISIONS OF DEATH IS AWESOME FOR SPELLBREAKERS! :rockon:

Blendy
08-07-2006, 08:37 AM
Devatox I took your advice and put 1pt in Vision of Death. WOW! Vision of Death + Study Prey + Call of Hunt + Unholy Power + Lich's Soul Blight = 1 fuxxed mob! :D :D

Devatox
08-07-2006, 12:35 PM
Heh glad to hear it Blendy. What I like so much about VoD is that it's fairly spammable for each pack of mobs. I think the recast is about 10 secs.


Archer packs are seriously hurting me in Epic on my other chars. VoD is GOOD!

AngelicPenguin
08-07-2006, 12:51 PM
The fumble attacks only work on melee though right? So for archers, you mainly use it for FEAR?