View Full Version : Spear Of Fate - Evoker Build
Infernia
05-14-2007, 02:29 PM
Hello, I am new to this forum so I would first like to say greetings.
Second, I have come up with a build that is very unique and totally easy
to use. This build was designed so you could litteraly just walk around and
kill everything near you. I got the idea from the movie Constantine, where the guy finds the spear of fate and starts walking around killing everything around him in a twenty meter radius.
Ever since I saw that movie I was thinking about how easy it would be to
farm multiple enemies with that kind of power :twisted:
So here is the build to gain that supreme power!
TitanCalc by stonedonkey - A Titan Quest Calculator - Evoker (http://www.titancalc.com/TitanCalc.asp?mastery=Evoker&master1=1&master2=9&sa=21&m1=32-12-0-0-12-12-0-12-16-0-0-8-8-0-8-12-0-0-12-8-0&m2=32-0-0-0-0-8-0-0-16-0-0-0-0-1-8-0-6-0-12-8-0)
This entire build is passive and works forever after you cast it. So, it litteraly will let you run around and kill everything horribly that gets near you or tries to hit you.
GEAR: I would stick with any gear that increases Elemental Damage and + skils.
WEAPON: Fire staff that has + fire damage/elemental damage.
You should gain a lot of hp through dream mastery so you can take some hits. Once you get 50% elemental damage from items +100% from maxed earth enchant you should be doing well over 150+ damage from your Ring Of Flame alone at level 14+ Now, imagine stacking 150 a pop with Soften Metal, Volativity, Trance Of Wrath, Heat Shield, Distortion Field, Lucid Dream, and 2 pets Nightmare and Coredweller at full power. Umm WTF OWNED?
Enjoy everybody.
mamba
05-14-2007, 04:14 PM
Have you actually tried this or is this just an idea of how to build an Evoker ?
There are several things I find strange (mind you I am no expert on Earth and Dream, none of my Earth or Dream builds are beyond the mid 40s and all my Dream builds are meleers, including my Evoker).
I would never max Wildfire, one point is enough. For a caster, Ring of Flame with a 3.3 meter radius seems rather odd, if you really kill everything at a range, very few mobs should enter it.
The same is true (to a lesser degree) for Trance of Wrath, is this useful for a caster with its 5 meter radius, or should only meleers rely on it ?
Finally, why did you max Lucid Dream, none of the damage types it boosts are dealt by you (except for Trance of Wrath, of which I already doubt its viability for a caster).
Maxing / choosing Distortion Field, maxing Stone Form and Heat Shield also seem odd to me, not having Temporal Rift maxed is also unexpected (if you do max it, you should definitely keep Lucid Dream tho)..
Infernia
05-14-2007, 04:40 PM
Yes, I am working on the build right now.. Maxing everything I have effictively lets you destroy anything near you or in melee. Lucid dream greatly increases the damage of Trance Of Wrath (Electrical Burn) and damage of (Soften Metal) and (Distortion Field) Also, taking the stone form will not only let you heal a little.. but it lets you become completely immune to everything hitting you while your shields burn everything up. Imagine 100 monsters attacking you.. they are getting pummled by your passive damage shields and you can't take a scratch for 6 seconds..
The reason I don't take distort reality is this build is totally 100% passive.
mamba
05-14-2007, 05:15 PM
How far along is it ?
You will eventually find out that level 74 is next to impossible (takes forever and then some to actually reach), so your build should imo be geared for level 60 to 63, tops. If you do not rule by then, you never will.
Infernia
05-14-2007, 06:55 PM
Right now, I am currently level 19 with it and working on getting the Trance Of Wrath. My Ring Of Flame alone does 179 damage every second to enemies with little fire resistance.. and around 150 with good resists. If you total that up it's litteraly 150 to 179 damage a second. That's not including the damage from my staff which does around 135 to 150 a pop. So my dps right now is in the 300 range against a single enemy.
When I get full trance of wrath my dps will be triple that from the extra 38% debuff it gives.. so around 900 damage a second.. with just a few points. Remember, this is pulse damage - every second everything around you gets hit over and over and over again. So, you can compare your 1 shot builds which require tons of - recharge and mana to use. Mine uses 0 mana and deals whopping elite damage.
So basicaly what I am trying to get at is, as you keep getting more and more things from dream and fire.. your dps is godly if anything is near you. I can't even figure how much damage you would do at 74 in legendary.. It would be very high is all I can tell you. I would imagine killing most enemies in 1 to 2 pulses max. Also, you get the +12% run speed out of the talents so with an item that gives some speed you can run up and down the enemies burning them to hell on your way.
The really fun thing about this build is you litteraly don't have to do anything but walk up near a group of enemies and watch them die in 1 to 2 pulses which is 2 seconds. I killed entire hordes of undead and golems in the palace in under 4 seconds.. 10-20 mobs dead practicaly instantly. The exp and item farming you get off this build is amazing.. I currently have 2 million gold on my character and just made it to egypt.
Here is my current status - TitanCalc by stonedonkey - A Titan Quest Calculator - Evoker (http://www.titancalc.com/TitanCalc.asp?mastery=Evoker&master1=1&master2=9&sa=1&m1=4-12-0-0-2-12-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=25-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0)
Trust me, when you see that 38 is the max ring of flame can go to it honestly would be overpowered if it was any higher.. the sheer amount of damage it deals with INT and + elemental is insane. Not to mention some more base damage when I get some + skill items.
Ohh, keep in mind the new patch added damage to heat shield. That's another way to burn enemies when they touch you.. It all adds up and is enhanced with + elemental damage. It's also nice to have that 15% damage reduction against melee enemies.
Also, I can't even imagine the damage you would do if that Volativity went off O.o LOL I would do 400+ damage a pulse 33% of the time to something with my current character. *IF I HAD THAT AT MAX* So umm, ouch lol.
Let's not forget about pets and how the nightmare increases the damage of your CD. This build is just nasty fun.
Try it out :)
Right now, I am currently level 19...deals whopping elite damage.
Not on late Epic. My level 52 Evoker's stats:
3712 HP/748 MP
380 str/174 dex/535 int
80/57/11/80/80 resists
http://i3.tinypic.com/4p1wu1w.png
http://i8.tinypic.com/53r7cew.png
Nightmare - +27% Electrical Burn Damage
Glykon Acolyte's Robe - +11% Total Damage/+10% Electrical Burn Damage
Coil of Visions - +14% Electrical Burn Damage
Rune of Najo-Ja - +16% Electrical Burn Damage
2X +%str rings
Demonskin Walkers - +20% Elemental Damage
Even on singleplayer I have to rely on Distort Reality and Stone Form because ToW/Ring of Flame do not cut down normal mobs fast enough. I doubt that this build succeeds on Legendary, not at least with my gear... The good thing about the build are 'Activated on attack' -abilities work which work automatically, even Crosier of Osiris (http://www.gamebanshee.com/cgi-bin/search/banshee_search.pl?_layout=TitanQuest_Items_Page&_cgifunction=search&TitanQuest_Items.id=447)' Soul Drain.
Infernia
05-14-2007, 08:53 PM
You need way more + elemental damage and where is your pets? Don't forget how strong pets are in advanced levels + all your damage waves. Your build is not passive it relies on DR.
Also, where is your maxed out heat shield and distortion field? That's all passive damage you are missing and your Volativity is to low and your STR is to high.. your build is simular but in no way the same as Spear Of Fate.
You rely on DR like I said before, get all that out of there and work on your passive powers and things will drop much faster in any level of difficulty. Electrical Burn and Fire are both effected by INT.. Normal damage which is rely the lower damage portion of the build needs a bit of str.. but goddamn go for the INT gear to make your elemental damage insane.
My experience in titan quest.. I have got a Oracle and Soothy to 60+ Legendary. So, I know a bit about the game.. (by far not the best but I hold my own) Your passive damage is to low.. that's why you are needing DR.
I'm not saying DR is a bad skill it wrecks ***.. but you can't compare that with Spear Of Fate.. I am totally passive. Also, don't forget you don't have the burn damage on earth form maxed which is more damage too. It all adds up to punch something straight in the balls when they hit you.
Poinas
05-14-2007, 09:28 PM
Molten Rock, Stone Form and Heat Shield are all worth only 1 point.
Molten Rock level 1: 6 Fire retaliation
Molten Rock level 8: 15 Fire reatliation
Stone Form level 1: 24 HP regen/6 sec, 144 total.
Stone Form level 8: 66 HP regen/6 sec, 396 total.
Heat Shiled Level 1: 112 Damage absorption.
Heat Shiled Level 12: 245 Damage absorption.
This build has been more or less found ineffective from late Epic onwards, but is very cool a long as it works.
And about Trance of Wrath; It lowers monster resistances by 32%, meaning if the monster has 0% resistance to begin with, it will stay at 0%. If the monster has 50% resistance, it will come down to 50%*(1-0,32)=34%. In no way will it triple your damage.
Balshar
05-14-2007, 11:57 PM
It sounds like a fun build. But I'd have to agree that it won't hold out in Legendary.
If you get him high enough though he'd be the perfect build to farm low level mobs!!! Need a bat fang? Then run past a few bats and loot...None of this attacking BS. Heh.
TheEye
05-15-2007, 01:28 AM
Sorry to burst your bubble, but Ring of Flame with Soften Metal won't work effectively from Epic onwards, unless you have a lot of recharge and patience just standing there in Stone Form forever for every group of enemies. I'm playing a melee Evoker through Legendary right now, so I am aware.
Here's my planned build:
TitanCalc by stonedonkey - A Titan Quest Calculator - Evoker (http://www.titancalc.com/TitanCalc.asp?mastery=Evoker&master1=1&master2=9&sa=21&m1=32-12-0-8-1-0-12-1-0-0-0-0-0-1-1-0-0-12-12-0-12-0-0-0-0-0-0-0-0&m2=32-1-12-1-0-8-12-6-0-0-8-0-0-0-0-12-6-0-12-0-12-0-0-0-0-0-0-0-0)
I'm going petless until I find it absolutely necessary to have a pet to survive. The Core Dweller couldn't take a lot of punishment in Epic Act IV, so I dumped him and worked on my skills instead, which I found to be more effective. ;)
You need way more + elemental damage and where is your pets? Don't forget how strong pets are in advanced levels + all your damage waves. Your build is not passive it relies on DR.
Also, where is your maxed out heat shield and distortion field? That's all passive damage you are missing and your Volativity is to low and your STR is to high.. your build is simular but in no way the same as Spear Of Fate.
I wear gear which adds mostly electrical burn damage, not elemental because the fire damage output in Ring of Flame seems a bit low compared to ToW. I dislike pets unless I'm a pure summoner (not a hybrid in that sense). I've not yet maxed Heat Shield/Distortion Field because I've put most skill points into offensive skills. Currently I am adding points into Volativity but the difference is not significant (see image below), strength is needed for Soften Metal/Brimstone. The weird thing is, those 2 synergies hurt mobs more than ToW/Ring of Flame.
http://i1.tinypic.com/5x3gowz.gif
Infernia
05-15-2007, 05:11 PM
Molten Rock, Stone Form and Heat Shield are all worth only 1 point.
Molten Rock level 1: 6 Fire retaliation
Molten Rock level 8: 15 Fire reatliation
Stone Form level 1: 24 HP regen/6 sec, 144 total.
Stone Form level 8: 66 HP regen/6 sec, 396 total.
Heat Shiled Level 1: 112 Damage absorption.
Heat Shiled Level 12: 245 Damage absorption.
Yes, some of the above makes sense.. You could probably do away with max stone form.. All I use it for is 6 seconds to gather all mobs to me and burn them up.. The extra life helps, *afterall I did not want to break the passive rule on this build lol* So, most of the extra points were gap fillers. The 15 fire retaliation might not seem like much.. but it could add some extra dps with a grip of + elemental damage gear. I currently have 157% +100% from Earth Enchant so.. 257% + whatever extra damage it gets from my INT.. So you could be looking at 15+ X from int.. which 15/20 points *shrug* so basicly 30-45 damage +275% comes out to 112 to 168. That's just my current damage scale for a mere 15 base fire. So, you tack on Volitivity at rank 16 which is what 200% burst or so every 33% of the time? And with just a base of 15+15 +475% that's 172 damage.. as an example. That stacked with everything else really pummels enemies in the ground. So the 15 base is worth every point.. + whatever you get out of the +skill items.
At least for this build.
The Eye of Ra will be a great addition to this build for epic levels btw, so don't count that out.
mamba
05-16-2007, 02:25 PM
The 15 fire retaliation might not seem like much.. but it could add some extra dps with a grip of + elemental damage gear. I currently have 157% +100% from Earth Enchant so.. 257% + whatever extra damage it gets from my INT.. So you could be looking at 15+ X from int.. which 15/20 points *shrug* so basicly 30-45 damage +275% comes out to 112 to 168. That's just my current damage scale for a mere 15 base fire. So, you tack on Volitivity at rank 16 which is what 200% burst or so every 33% of the time? And with just a base of 15+15 +475% that's 172 damage.. as an example. That stacked with everything else really pummels enemies in the ground. So the 15 base is worth every point.. + whatever you get out of the +skill items.
I doubt this will work in epic and beyond too, so you maybe deal 300 damage there, that doesn't matter much, for mobs it is not needed and for bosses it is next to nothing.
Infernia
05-16-2007, 03:42 PM
I doubt this will work in epic and beyond too, so you maybe deal 300 damage there, that doesn't matter much, for mobs it is not needed and for bosses it is next to nothing.
Those numbers above are for level 21 in power. It was an example if I had those talents with a level 21 character I had at the time. It's not even close to what you can achieve in epic. Not even a scratch of damage pontential in 30 levels.
Please read my post above again you will notice my "current" damage. Yes, that's right.. that level 21 character is producing 205 damage a pop right now to everything around her. That's just the fire damage of my Ring Of Flame. I just started working on Trance of Wrath.. so do the math. Imagine achieving 300+ more int, and 300+ more elemental damage and tell me if it sucks again? It's 1337 Sauce and I recommend trying it.
mamba
05-16-2007, 04:16 PM
Those numbers above are for level 21 in power. It was an example if I had those talents with a level 21 character I had at the time. It's not even close to what you can achieve in epic. Not even a scratch of damage pontential in 30 levels.
Actually you used 172 as your base, I extrapolated it to 300 for higher levels and given your 172 is accurate, I doubt you push it much farther than that.
Please read my post above again you will notice my "current" damage. Yes, that's right.. that level 21 character is producing 205 damage a pop right now to everything around her. That's just the fire damage of my Ring Of Flame. I just started working on Trance of Wrath.. so do the math. Imagine achieving 300+ more int, and 300+ more elemental damage and tell me if it sucks again? It's 1337 Sauce and I recommend trying it.
Ok, once more, it will suck ;)
As for another 300 int, that will raise your damage by slightly less than 50%, so you push your 172 to about 250 (or your 205 to 300). Seems my 300 was right on the mark then.
Concerning adding another 300 via ToW, that too will fall short of 300 and furthermore gets distributed over 4 secs, it is not per sec.
So with the 250 to 300 from RoF and the 60 from ToW you reach about 320 to 360 per sec, nowhere near the 600+ you expect.
Your problem is that you think what works great in normal (I have no doubt it does) will continue to work great in epic and even legendary. Your Stone Form will run out before you kill anything in legendary given those damage numbers.
While you probably can make it past most mobs somehow, the real trouble will be the bosses (unless you run in circles around them, waiting for your DoT to eventually wear them down).
Nothing wrong with giving it a try tho, you can always spec into a more viable build when your current setup runs out of steam.
Aredor
05-17-2007, 06:13 AM
I built a similar build, just not going all passive but using the staff with 1 point in psionic touch so that I don't have to go storm form for every single archer I run across. So far, it works out better than I thought it would, I'm aware that Epic will be harder and Legendary as well, but for now, I've killed Hades without any problems (the only pesky things are those Master-Archers near the end).
I, too, would have thought that bosses might pose a problem, but so far, I haven't found one that bothered me very much, I just walk up to them, hit them once or twice with my staff, when health is too low I pop a potion, when it gets low again I hit storm form, taking the next potion when storm form ends, and if I get in trouble again before stone form is available again, I just run in circles for 5 to 10 seconds.
Of course there are a lot of build that kill things (esp. bosses) faster, but it's quite fun, it's a completely different style of playing compared to my Bow-Brigand or my Guardian.
As for the survivability and speed, it's probably the best to compare it to my Guardian I played at the same time and who killed Hades yesterday. I should add that I'm kind of a careless player, if my toon dies, he dies, I don't quit the game and reload to avoid it or such a thing. Anyways, he died 25 times, the evoker only 14 times. While he took 22+ hours, my evoker needed 15+ - so either I suck at playing a guardin or the evoker is neither slow nor weak :)
For Epic, I'll probably pick up the CD and maybe even the Nightmare, or I deterr from the passive-style further by adding Eruption, I'll see. First, though, I'll max the Earth-Tree and put some points in Volativity.
Anyway, here's the build so far, Level 34
TitanCalc by stonedonkey - A Titan Quest Calculator - Evoker (http://www.titancalc.com/TitanCalc.asp?mastery=Evoker&master1=1&master2=9&sa=7&m1=24-5-0-2-1-12-0-1-0-0-1-0-8-0-1-0-0-0-0-0-0&m2=32-0-1-0-0-2-0-1-0-1-0-0-0-0-1-0-1-0-12-0-0-0)
I have 820 Int, some points went into Dex to keep me from dropping pulling too many crits before the Stone Form. Oh, and the only enemy (not boss) so far to survive a single instance of Stone Form is the infamous Dactyl, I met three and none of them managed to kill me :)
mamba
05-17-2007, 06:30 AM
As for the survivability and speed, it's probably the best to compare it to my Guardian I played at the same time and who killed Hades yesterday. I should add that I'm kind of a careless player, if my toon dies, he dies, I don't quit the game and reload to avoid it or such a thing. Anyways, he died 25 times, the evoker only 14 times. While he took 22+ hours, my evoker needed 15+ - so either I suck at playing a guardin or the evoker is neither slow nor weak :)
I never said an Evoker is slow or weak, I said the build will be in the latter half of the game.
My Evoker finished normal a while ago (has been on hold since) and died maybe 3 or 4 times in it (I too do not mind dying, but I try to avoid it, so I guess I am not quite as careless as you are). No idea how long it took him though, not that it matters to me.
BTW my Evoker is a melee build, so very different from yours I guess (definitely a lot more active).
I have 820 Int, some points went into Dex to keep me from dropping pulling too many crits before the Stone Form. Oh, and the only enemy (not boss) so far to survive a single instance of Stone Form is the infamous Dactyl, I met three and none of them managed to kill me :)
Wait for them in legendary ;) normal Dactyls haven't yet managed to kill me either (one got close for one of my chars, not the Evoker tho).
I believe I never used Stone Form yet (have invested one point, just in case).
its not going to work just start over already
Torguemada
05-18-2007, 06:01 AM
Fons have you actually played evoker or are you just being a jerk.
here's my build (http://www.titancalc.com/TitanCalc.asp?mastery=Evoker&master1=1&master2=9&sa=0&m1=32-12-0-8-0-12-0-1-0-0-10-0-8-0-1-0-0-0-12-0-0-0&m2=32-0-0-0-0-8-12-0-0-0-8-0-0-0-0-0-0-0-12-0-0-0)
you just use phanton strike get in the midle of the enemy group and hit stoneform and if auras didn't kill the enemys jet hit stoneform again.
rince and repet.
or through in eruption before stoneform for extra damage.
nothing can kill evoker with enough -recharge gear for infine stoneform and those auras kill everything.
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.