witterquick72
04-25-2007, 04:14 PM
I've been reading the posts in these forums and they've really been a huge help to me in learning how to make my characters a little more playable. This is my first post, though. I was wondering about skill points for my melee Ritualist. Here's the layout now:
Dream Mastery - 32/32
ToC - 7 (9 with item)
Lucid Dream - 1/8
Premonition - 6/6
Temporal Flux - 6/6
Summon Nightmare 12/16
Hypnotic Gaze - 1/8
Psionic Touch - 1/12
Phantom Strike - 1/12
Dream Stealer - 8/8
Distort Reality - 1/12
Temporal Rift - 5/12
Nature Mastery - 16/32
Heart of Oak - 1/12
I originally was going up the wolf tree for some help out, which is why my nature mastery is so high. I'm in Act IV right now and the wolves were pretty useless as they died quickly. I'm not having too much trouble with melee. I just rush in with PS and then if necessary hit Distort Reality. My main question is whether I should take points out of Nightmare to bring him down to 5/12 and then move those extra 7 points into something like Lucid Dream to max it out. What do you think? Thanks!
Dream Mastery - 32/32
ToC - 7 (9 with item)
Lucid Dream - 1/8
Premonition - 6/6
Temporal Flux - 6/6
Summon Nightmare 12/16
Hypnotic Gaze - 1/8
Psionic Touch - 1/12
Phantom Strike - 1/12
Dream Stealer - 8/8
Distort Reality - 1/12
Temporal Rift - 5/12
Nature Mastery - 16/32
Heart of Oak - 1/12
I originally was going up the wolf tree for some help out, which is why my nature mastery is so high. I'm in Act IV right now and the wolves were pretty useless as they died quickly. I'm not having too much trouble with melee. I just rush in with PS and then if necessary hit Distort Reality. My main question is whether I should take points out of Nightmare to bring him down to 5/12 and then move those extra 7 points into something like Lucid Dream to max it out. What do you think? Thanks!