View Full Version : Problem selecting portal
06-30-2006, 02:44 AM
I'm trying to link this stairs (StairsEntFeature01 from the athenscatacomb01 set) (http://img517.imageshack.us/my.php?image=stairsentfeature013bx.jpg) with this entrance (athenscatacomb_stairsaboveground) (http://img423.imageshack.us/my.php?image=atstairsabove5vk.jpg).
The problem is that I can select the stairs above ground (or better, the hole) without any problems, but not the underground stairs. The manual says "You will not be selecting the object itself, but the actual hole inside of the object.". But I can't seem to find any hole. And believe me, I clicked for half a hour all over the stairs.
Any help would be appreciated.
06-30-2006, 03:35 AM
Try rotating the region, or if you can the camera and keep trying, sooner or later you will get it. I noticed you have to be looking onto the entrance not from the rear, or the sides of it but from the front of it.
06-30-2006, 05:21 AM
AFter much cursing I found a solution for my problem.
It is indeed impossible to find the "hole" to create a link. Unless that is, you unlock the camera in the "Camera" menu so you can rotate the camera to look up from under the stairs. Then it looks like this (http://img162.imageshack.us/my.php?image=rotatedcamera9eq.jpg) and you can click at the correct area (red circle added by me for clarification) to select the "hole".
06-30-2006, 11:36 AM
o.O no kidding thats quite an angle.
We recently discovered this problem with the commercial release of the editor - in order to select the portal plane on the Underground piece when doing a link you may need to rotate your view 180 degrees to get the selection to take.
Buckermann, your case seems a bit extreeme. I found I only needed to rotate and not change the pitch of the camera to make the selection. It may depend on the specific piece you are trying to select.
06-30-2006, 05:41 PM
Thanks for your reply ~V~, but I can assure you that I tried for close to an hour to find the sweet spot from any possible angle before I unlocked the camera.
It's not really a problem tough, now that I know what to do.
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