Poinas

03-14-2007, 12:24 PM

Let's say I have a weapon with 100 average damage and 100% attack speed resulting in 100 DPS. Then I would have another weapon with 75 avg dmg and 133% as, resulting 100 dps. This weapon has 15% piercing dmg. Which one is better, purely based on this information?

Here are some calculations, corrections can be made.

http://i164.photobucket.com/albums/u14/Poinas/SlowvsFast-1.jpg

The last table is damage in 6 seconds, assuming with 100% AS you make one hit per second. So you get 6 swings with the slow weapon, and 8 with the fast one.

The calculations go like this: 100 dmg, 60 armor -> 40 direct dmg and 60*0,33 after armor absorption, result 60 dmg done in one second. 360 dmg in 6 seconds.

And for the faster weapon, 75 dmg, 60 armor -> 75*0.15*0,75=8.44 pierce dmg with 25% pierce resistance, + 75*0,85-60=3,75 physical dmg over armor value, + 60*0,33=19,8 dmg after armor absorption, total = 8,44 + 3,75 + 19,8 = 32 dmg, 256 in 6 seconds.

Ofcourse when the skills with % to occur come to play, the faster weapon gains some. But this comparison consentrates only on the damage of the weapon.

What do you think?

Here are some calculations, corrections can be made.

http://i164.photobucket.com/albums/u14/Poinas/SlowvsFast-1.jpg

The last table is damage in 6 seconds, assuming with 100% AS you make one hit per second. So you get 6 swings with the slow weapon, and 8 with the fast one.

The calculations go like this: 100 dmg, 60 armor -> 40 direct dmg and 60*0,33 after armor absorption, result 60 dmg done in one second. 360 dmg in 6 seconds.

And for the faster weapon, 75 dmg, 60 armor -> 75*0.15*0,75=8.44 pierce dmg with 25% pierce resistance, + 75*0,85-60=3,75 physical dmg over armor value, + 60*0,33=19,8 dmg after armor absorption, total = 8,44 + 3,75 + 19,8 = 32 dmg, 256 in 6 seconds.

Ofcourse when the skills with % to occur come to play, the faster weapon gains some. But this comparison consentrates only on the damage of the weapon.

What do you think?