- Cap -%recharge at 80%
- Changelog
- Poison, Bleeding and Vitality Damage
- let +all skills apply on granted skills
- Changing runspeed
- Show passive skills on hotbar
- Monsters spawning
- Projectiles v melee
- Blocking
- Elemental burn damage
- Combining Life Leech and Vitality effects
- Combining Life Leech and Vitality effects
- Monster skills
- Potions (specifically energy)
- Show cooldown on skill description
- Random speech in Act1-3
- [Summons] Pets scaling more evenly over the entire game.
- Increasing the effectiveness of specific attributes.
- Life leech/Damage convert
- Concerning sleep resistance
- Creating artifacts
- Showing monster resistances
- Green items and above filter
- Infinite stack potions, and suggested potion changes
- Attack Speed Mechanics
- Additional Storage Tool/Mod/Patch
- Bleeding Damage